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Artistic Simulation of Curly Hair Hayley Iben, Mark Meyer, Lena Petrovic, Olivier Soares, John Anderson, Andrew Witkin June 2012 We present a novel method for stably simulating stylized curly hair that addresses artistic needs and performance demands, both found in the production of feature films. To satisfy the artistic requirement of maintaining the curl's helical shape during motion, we propose a hair model based upon an extensible elastic ... [more] Available as Pixar Technical Memo #12-03a | |
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Volumetric Methods for Simulation and Rendering of Hair Lena Petrovic, Mark Henne, John Anderson January 2005 Hair is one of the crucial elements in representing believable digital humans. It is one of the most challenging elements, too, due to the large number of hairs on a human head, their length, and their complex interactions. Hair appearance, in rendering and simulation, is ... [more] Additional materials: [clip1.mp4], [clip4.mp4], [clip2.mp4], [clip5.mp4], [clip6.mp4], [clip3.mp4] Available as Pixar Technical Memo #06-08 |