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cpuVertexBuffer.h
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2 // Copyright 2013 Pixar
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24 
25 #ifndef OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H
26 #define OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H
27 
28 #include "../version.h"
29 
30 #include <cstddef>
31 
32 namespace OpenSubdiv {
33 namespace OPENSUBDIV_VERSION {
34 
35 namespace Osd {
36 
43 public:
45  static CpuVertexBuffer * Create(int numElements, int numVertices,
46  void *deviceContext = NULL);
47 
50 
53  void UpdateData(const float *src, int startVertex, int numVertices,
54  void *deviceContext = NULL);
55 
57  int GetNumElements() const;
58 
60  int GetNumVertices() const;
61 
63  float * BindCpuBuffer();
64 
65 protected:
67  CpuVertexBuffer(int numElements, int numVertices);
68 
69 private:
70  int _numElements;
71  int _numVertices;
72  float *_cpuBuffer;
73 };
74 
75 
76 } // end namespace Osd
77 
78 } // end namespace OPENSUBDIV_VERSION
79 using namespace OPENSUBDIV_VERSION;
80 
81 } // end namespace OpenSubdiv
82 
83 #endif // OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H
static CpuVertexBuffer * Create(int numElements, int numVertices, void *deviceContext=NULL)
Creator. Returns NULL if error.
int GetNumElements() const
Returns how many elements defined in this vertex buffer.
float * BindCpuBuffer()
Returns the address of CPU buffer.
CpuVertexBuffer(int numElements, int numVertices)
Constructor.
void UpdateData(const float *src, int startVertex, int numVertices, void *deviceContext=NULL)
Concrete vertex buffer class for CPU subdivision.
int GetNumVertices() const
Returns how many vertices allocated in this vertex buffer.