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bilinearScheme.h
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1 //
2 // Copyright 2014 DreamWorks Animation LLC.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
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9 // 6. Trademarks. This License does not grant permission to use the trade
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14 // You may obtain a copy of the Apache License at
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19 // distributed under the Apache License with the above modification is
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24 #ifndef SDC_BILINEAR_SCHEME_H
25 #define SDC_BILINEAR_SCHEME_H
26 
27 #include "../version.h"
28 
29 #include "../sdc/scheme.h"
30 
31 namespace OpenSubdiv {
32 namespace OPENSUBDIV_VERSION {
33 
34 namespace Sdc {
35 
36 //
37 // Current specializations:
38 //
39 template <>
40 template <typename EDGE, typename MASK>
41 void
42 Scheme<TYPE_BILINEAR>::ComputeEdgeVertexMask(EDGE const& edge, MASK& mask,
43  Crease::Rule, Crease::Rule) const {
44  // This should be inline, otherwise trivially replicate it:
45  assignCreaseMaskForEdge(edge, mask);
46 }
47 
48 template <>
49 template <typename VERTEX, typename MASK>
50 void
51 Scheme<TYPE_BILINEAR>::ComputeVertexVertexMask(VERTEX const& vertex, MASK& mask,
52  Crease::Rule, Crease::Rule) const {
53  // This should be inline, otherwise trivially replicate it:
54  assignCornerMaskForVertex(vertex, mask);
55 }
56 
57 } // end namespace sdc
58 
59 } // end namespace OPENSUBDIV_VERSION
60 using namespace OPENSUBDIV_VERSION;
61 } // end namespace OpenSubdiv
62 
63 #endif /* SDC_BILINEAR_SCHEME_H */
64 
void ComputeVertexVertexMask(VERTEX const &vertexNeighborhood, MASK &vertexVertexMask, Crease::Rule parentRule=Crease::RULE_UNKNOWN, Crease::Rule childRule=Crease::RULE_UNKNOWN) const
Definition: scheme.h:489
void ComputeEdgeVertexMask(EDGE const &edgeNeighborhood, MASK &edgeVertexMask, Crease::Rule parentRule=Crease::RULE_UNKNOWN, Crease::Rule childRule=Crease::RULE_UNKNOWN) const
Definition: scheme.h:369