OpenSubdiv News


  • December 6, 2012 by Dirk Van Gelder

    OpenSubdiv at SIGGRAPH Asia

    A nice summary of the NVIDIA tech talks at SIGGRAPH Asia in Singapore, OpenSubdiv was one of the talks:

    Malaysian hardwarezone.com review

  • December 6, 2012 by Dirk Van Gelder

    OpenSubdiv at Autodesk Developer Network

  • September 4, 2012 by David Yu

    OpenSubdiv Viewer on Android

    Screenshot on Android

    I spent some time earlier this week getting my GLES port of the OpenSubdiv viewer running on Android, still some code cleanup but here’s a screen shot running on a Nexus 7 tablet.

  • August 14, 2012 by Dirk Van Gelder

    The Pixar GPU Team

    Screenshot on Android

    From left:
    Takahito Tejima, Dirk Van Gelder, Manuel Kraemer, and David Yu.

    From the very nice article at:

    http://www.4gamer.net/games/017/G001762/20120813035

  • August 14, 2012 by Dirk Van Gelder

    Interactive Ray Tracing with OpenSubdiv!

  • August 11, 2012 by Dirk Van Gelder

    SIGGRAPH 2012 OpenSubdiv Videos

    Manuel’s NVIDIA demo:

    Manuel’s Autodesk main stage demo:

    Dirk’s NVIDIA demo:

  • August 8, 2012 by Dirk Van Gelder

    OpenSubdiv at SIGGRAPH

  • July 26, 2012 by Dirk Van Gelder

    Hierarchical Edit Support

    Matches renderman.

  • July 18, 2012 by Dirk Van Gelder

    Displacement on Windows @ 60fps!

    Takahito got Ptex displacement working on the Autodesk Toad King model on Windows!

  • July 18, 2012 by Dirk Van Gelder

    Hippydrome model in Presto

    Brian Tindall’s Hippydrome model in Pixar’s Presto software