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Contact: chery@pixar.com
Christophe Hery joined Pixar in June 2010, where he holds the position
of Global Tech and Research TD. Christophe is currently writing new
lighting models and rendering methods for yet unannounced shows. An
alumnus of Industrial Light & Magic, Christophe previously served as a
research and development lead, supporting the facility's shaders and
providing rendering guidance. He was first hired by ILM in 1993 as a
senior technical director. In 2003, Christophe was the recipient of a
Technical Achievement Award for the development of practical methods
for rendering skin and other translucent materials using subsurface
scattering techniques. In 2010, along with Per Christensen, he
received a Scientific and Engineering Award for the development of
point-based rendering for indirect illumination and ambient occlusion.
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