
|
|
Contact: kurt@pixar.com
Kurt Fleischer is currently a Senior Scientist in the Research Group
at Pixar. Kurt got his start in Computer Graphics at Brown University,
studying with Professor Andy van Dam, and later received an M.S. from
Stanford and a Ph.D. from Caltech working with Professor Alan Barr.
In the 1980s, when Computer Graphics was young, Kurt worked at the
Schlumberger Palo Alto Research Lab and was part of the tam that
pioneered early work in constraint-based systems and CG cloth.
A member of Pixar since 1995, Kurt has alternated between building
software and working directly on the films as a TD, most recently with
stints on Cars and WALL-E. He contributed significantly to Pixar's
lighting and animation tools. He cherishes recognition he received at
Pixar as a "Tools Superhero" for his early work on the Pixar animation
system used to create A Bug's Life, Monsters, Inc., etc.
When he's not at work, Kurt enjoys mentoring kids and he and his
daughter are enthusiastic participants in the Young Makers program
(youngmakers.org).
Research interests:
Anything that makes is easier to make our films. Lately: inverse kinematics, non-photorealistic rendering, novel UI.
|