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HdField Class Reference

Hydra schema for a USD field primitive. More...

+ Inheritance diagram for HdField:

Public Types

enum  DirtyBits : HdDirtyBits { Clean = 0, DirtyTransform = 1 << 0, DirtyParams = 1 << 1, AllDirty }
 

Public Member Functions

HD_API HdField (SdfPath const &id)
 
- Public Member Functions inherited from HdBprim
HD_API HdBprim (SdfPath const &id)
 
SdfPath const & GetId () const
 Returns the identifier by which this buffer is known. More...
 
virtual void Sync (HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits)=0
 Synchronizes state from the delegate to this object. More...
 
virtual HD_API void Finalize (HdRenderParam *renderParam)
 Finalizes object resources. More...
 
virtual HdDirtyBits GetInitialDirtyBitsMask () const =0
 Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim. More...
 

Detailed Description

Hydra schema for a USD field primitive.

Acts like a texture, combined with other fields to make up a renderable volume.

Definition at line 50 of file field.h.


The documentation for this class was generated from the following file: