24 #ifndef USDLUX_GENERATED_CYLINDERLIGHT_H
25 #define USDLUX_GENERATED_CYLINDERLIGHT_H
30 #include "pxr/usd/usdLux/api.h"
36 #include "pxr/base/vt/value.h"
43 #include "pxr/base/tf/type.h"
45 PXR_NAMESPACE_OPEN_SCOPE
107 Get(
const UsdStagePtr &stage,
const SdfPath &path);
146 static const TfType &_GetStaticTfType();
148 static bool _IsTypedSchema();
152 const TfType &_GetTfType()
const override;
236 PXR_NAMESPACE_CLOSE_SCOPE
USDLUX_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
virtual USDLUX_API ~UsdLuxCylinderLight()
Destructor.
USDLUX_API UsdAttribute GetRadiusAttr() const
Radius of the cylinder.
USDLUX_API UsdAttribute GetTreatAsLineAttr() const
A hint that this light can be treated as a 'line' light (effectively, a zero-radius cylinder) by rend...
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
USDLUX_API UsdAttribute CreateTreatAsLineAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetTreatAsLineAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
Scenegraph object for authoring and retrieving numeric, string, and array valued data, sampled over time.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
USDLUX_API UsdAttribute GetLengthAttr() const
Width of the rectangle, in the local X axis.
UsdLuxCylinderLight(const UsdSchemaBase &schemaObj)
Construct a UsdLuxCylinderLight on the prim held by schemaObj .
Represents a concrete typed schema.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
std::vector< TfToken > TfTokenVector
Convenience types.
A path value used to locate objects in layers or scenegraphs.
Light emitted outward from a cylinder.
static USDLUX_API UsdLuxCylinderLight Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
Contains an asset path and an optional resolved path.
UsdLuxCylinderLight(const UsdPrim &prim=UsdPrim())
Construct a UsdLuxCylinderLight on UsdPrim prim .
USDLUX_API UsdAttribute CreateRadiusAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetRadiusAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
Base class for all lights.
USDLUX_API UsdAttribute CreateLengthAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetLengthAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
static USDLUX_API UsdLuxCylinderLight Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdLuxCylinderLight holding the prim adhering to this schema at path on stage.
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
static USDLUX_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
The base class for all schema types in Usd.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...