All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
primData.h
Go to the documentation of this file.
1 //
2 // Copyright 2016 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
10 // names, trademarks, service marks, or product names of the Licensor
11 // and its affiliates, except as required to comply with Section 4(c) of
12 // the License and to reproduce the content of the NOTICE file.
13 //
14 // You may obtain a copy of the Apache License at
15 //
16 // http://www.apache.org/licenses/LICENSE-2.0
17 //
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the Apache License with the above modification is
20 // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21 // KIND, either express or implied. See the Apache License for the specific
22 // language governing permissions and limitations under the Apache License.
23 //
24 #ifndef PXR_USD_USD_PRIM_DATA_H
25 #define PXR_USD_USD_PRIM_DATA_H
26 
28 
29 #include "pxr/pxr.h"
30 #include "pxr/usd/usd/api.h"
31 #include "pxr/usd/usd/common.h"
32 #include "pxr/usd/usd/primFlags.h"
33 #include "pxr/usd/usd/primDefinition.h"
34 #include "pxr/usd/usd/primTypeInfo.h"
35 #include "pxr/usd/sdf/types.h"
36 
38 #include "pxr/base/tf/pointerAndBits.h"
39 #include "pxr/base/tf/token.h"
40 
41 #include "pxr/usd/sdf/path.h"
42 
43 #include <boost/range/iterator_range.hpp>
44 #include <boost/iterator/iterator_adaptor.hpp>
45 #include <boost/intrusive_ptr.hpp>
46 
47 #include <atomic>
48 #include <cstdint>
49 #include <vector>
50 
51 PXR_NAMESPACE_OPEN_SCOPE
52 
54 
55 // Private class that stores cached prim information and defines the prim tree
56 // on a UsdStage.
57 //
58 // Usd_PrimData objects are arranged in a tree structure, represented as a
59 // binary tree. See the _firstChild and _nextSiblingOrParent members.
60 //
61 // UsdStage builds and manages the tree structure of Usd_PrimData objects. The
62 // Usd_PrimData objects lifetimes are governed by an internal reference count
63 // (see _refCount). Two objects mutate this reference count: UsdStage owns
64 // references to all the Usd_PrimData objects that represent the scene graph,
65 // and UsdObject (and by inheritance its subclasses) owns a reference to its
66 // prim data object via Usd_PrimDataHandle.
67 //
68 // Usd_PrimData has a 'dead' flag (see _IsDead and _MarkDead). UsdStage sets
69 // this when a prim data object is removed from the scene graph.
70 // Usd_PrimDataHandle, which is a smart pointer to Usd_PrimData consults this
71 // dead flag to determine prim validity, and to issue informative crash messages
72 // on invalid use. See USD_CHECK_ALL_PRIM_ACCESSES.
73 //
74 class Usd_PrimData
75 {
76 public:
77 
78  // --------------------------------------------------------------------- //
80  // --------------------------------------------------------------------- //
81 
88  const SdfPath &GetPath() const { return _path; }
89 
90  const TfToken &GetName() const { return GetPath().GetNameToken(); }
91 
92  UsdStage *GetStage() const { return _stage; }
93 
95  const UsdPrimDefinition &GetPrimDefinition() const {
96  return _primTypeInfo->GetPrimDefinition();
97  }
98 
101  const TfToken& GetTypeName() const {
102  return _primTypeInfo->GetTypeName();
103  }
104 
106  const UsdPrimTypeInfo &GetPrimTypeInfo() const {
107  return *_primTypeInfo;
108  }
109 
111  bool IsPseudoRoot() const { return _flags[Usd_PrimPseudoRootFlag]; }
112 
115  bool IsActive() const { return _flags[Usd_PrimActiveFlag]; }
116 
120  bool IsLoaded() const { return _flags[Usd_PrimLoadedFlag]; }
121 
124  bool IsModel() const { return _flags[Usd_PrimModelFlag]; }
125 
129  bool IsGroup() const { return _flags[Usd_PrimGroupFlag]; }
130 
132  bool IsAbstract() const { return _flags[Usd_PrimAbstractFlag]; }
133 
136  bool IsDefined() const { return _flags[Usd_PrimDefinedFlag]; }
137 
140  bool HasDefiningSpecifier() const {
141  return _flags[Usd_PrimHasDefiningSpecifierFlag];
142  }
143 
145  bool HasPayload() const { return _flags[Usd_PrimHasPayloadFlag]; }
146 
150  bool MayHaveOpinionsInClips() const { return _flags[Usd_PrimClipsFlag]; }
151 
153  USD_API
154  SdfSpecifier GetSpecifier() const;
155 
156  // --------------------------------------------------------------------- //
158  // --------------------------------------------------------------------- //
159 
161  USD_API
162  Usd_PrimDataConstPtr GetParent() const;
163 
164  // --------------------------------------------------------------------- //
165  // PrimIndex access.
166  // --------------------------------------------------------------------- //
167 
184  USD_API
185  const class PcpPrimIndex &GetPrimIndex() const;
186 
193  USD_API
194  const class PcpPrimIndex &GetSourcePrimIndex() const;
195 
196  // --------------------------------------------------------------------- //
197  // Tree Structure
198  // --------------------------------------------------------------------- //
199 
200  // Return this prim data's first child if it has one, nullptr otherwise.
201  Usd_PrimDataPtr GetFirstChild() const { return _firstChild; }
202 
203  // Return this prim data's next sibling if it has one, nullptr otherwise.
204  Usd_PrimDataPtr GetNextSibling() const {
205  return !_nextSiblingOrParent.BitsAs<bool>() ?
206  _nextSiblingOrParent.Get() : nullptr;
207  }
208 
209  // Return this prim data's parent if this prim data is the last in its chain
210  // of siblings. That is, if the _nextSiblingOrParent field is pointing to
211  // its parent. Return nullptr otherwise.
212  Usd_PrimDataPtr GetParentLink() const {
213  return _nextSiblingOrParent.BitsAs<bool>() ?
214  _nextSiblingOrParent.Get() : nullptr;
215  }
216 
217  // Return the next prim data "to the right" of this one. That is, this
218  // prim's next sibling if it has one, otherwise the next sibling of the
219  // nearest ancestor with a sibling, if there is one, otherwise null.
220  inline Usd_PrimDataPtr GetNextPrim() const {
221  if (Usd_PrimDataPtr sibling = GetNextSibling())
222  return sibling;
223  for (Usd_PrimDataPtr p = GetParentLink(); p; p = p->GetParentLink()) {
224  if (Usd_PrimDataPtr sibling = p->GetNextSibling())
225  return sibling;
226  }
227  return nullptr;
228  }
229 
230  // Return the prim data at \p path. If \p path indicates a prim
231  // beneath an instance, return the prim data for the corresponding
232  // prim in the instance's prototype.
233  USD_API Usd_PrimDataConstPtr
234  GetPrimDataAtPathOrInPrototype(const SdfPath &path) const;
235 
236  // --------------------------------------------------------------------- //
237  // Instancing
238  // --------------------------------------------------------------------- //
239 
242  bool IsInstance() const { return _flags[Usd_PrimInstanceFlag]; }
243 
245  bool IsPrototype() const {
246  return IsInPrototype() && GetPath().IsRootPrimPath();
247  }
248 
251  bool IsInPrototype() const { return _flags[Usd_PrimPrototypeFlag]; }
252 
255  USD_API Usd_PrimDataConstPtr GetPrototype() const;
256 
257  // --------------------------------------------------------------------- //
258  // Private Members
259  // --------------------------------------------------------------------- //
260 private:
261 
262  USD_API
263  Usd_PrimData(UsdStage *stage, const SdfPath& path);
264  USD_API
265  ~Usd_PrimData();
266 
267  // Compute and store type info and cached flags.
268  void _ComposeAndCacheFlags(
269  Usd_PrimDataConstPtr parent, bool isPrototypePrim);
270 
271  // Flags direct access for Usd_PrimFlagsPredicate.
272  friend class Usd_PrimFlagsPredicate;
273  const Usd_PrimFlagBits &_GetFlags() const {
274  return _flags;
275  }
276 
277  // --------------------------------------------------------------------- //
278  // Prim Children
279  // --------------------------------------------------------------------- //
280 
281  // Composes the prim children, reporting errors as they occur. Returns true
282  // on success false on failure.
283  bool _ComposePrimChildNames(TfTokenVector* nameOrder);
284 
285  void _SetSiblingLink(Usd_PrimDataPtr sibling) {
286  _nextSiblingOrParent.Set(sibling, /* isParent */ false);
287  }
288 
289  void _SetParentLink(Usd_PrimDataPtr parent) {
290  _nextSiblingOrParent.Set(parent, /* isParent */ true);
291  }
292 
293  // Set the dead bit on this prim data object.
294  void _MarkDead() {
295  _flags[Usd_PrimDeadFlag] = true;
296  _stage = nullptr;
297  _primIndex = nullptr;
298  }
299 
300  // Return true if this prim's dead flag is set, false otherwise.
301  bool _IsDead() const { return _flags[Usd_PrimDeadFlag]; }
302 
303  // Set whether this prim or any of its namespace ancestors had clips
304  // specified.
305  void _SetMayHaveOpinionsInClips(bool hasClips) {
306  _flags[Usd_PrimClipsFlag] = hasClips;
307  }
308 
309  typedef boost::iterator_range<
310  class Usd_PrimDataSiblingIterator> SiblingRange;
311 
312  inline class Usd_PrimDataSiblingIterator _ChildrenBegin() const;
313  inline class Usd_PrimDataSiblingIterator _ChildrenEnd() const;
314  inline SiblingRange _GetChildrenRange() const;
315 
316  typedef boost::iterator_range<
317  class Usd_PrimDataSubtreeIterator> SubtreeRange;
318 
319  inline class Usd_PrimDataSubtreeIterator _SubtreeBegin() const;
320  inline class Usd_PrimDataSubtreeIterator _SubtreeEnd() const;
321  inline SubtreeRange _GetSubtreeRange() const;
322 
323  // Data members.
324  UsdStage *_stage;
325  const PcpPrimIndex *_primIndex;
326  SdfPath _path;
327  const UsdPrimTypeInfo *_primTypeInfo;
328  Usd_PrimData *_firstChild;
329  TfPointerAndBits<Usd_PrimData> _nextSiblingOrParent;
330  mutable std::atomic<int64_t> _refCount;
331  Usd_PrimFlagBits _flags;
332 
333  // intrusive_ptr core primitives implementation.
334  friend void intrusive_ptr_add_ref(const Usd_PrimData *prim) {
335  prim->_refCount.fetch_add(1, std::memory_order_relaxed);
336  }
337  friend void intrusive_ptr_release(const Usd_PrimData *prim) {
338  if (prim->_refCount.fetch_sub(1, std::memory_order_release) == 1)
339  delete prim;
340  }
341 
342  USD_API
343  friend void Usd_IssueFatalPrimAccessError(Usd_PrimData const *p);
344  friend std::string
345  Usd_DescribePrimData(const Usd_PrimData *p, SdfPath const &proxyPrimPath);
346 
347  friend inline bool Usd_IsDead(Usd_PrimData const *p) {
348  return p->_IsDead();
349  }
350 
351  friend class UsdPrim;
352  friend class UsdStage;
353 };
354 
355 // Sibling iterator class.
356 class Usd_PrimDataSiblingIterator : public boost::iterator_adaptor<
357  Usd_PrimDataSiblingIterator, // crtp.
358  Usd_PrimData *, // base iterator.
359  Usd_PrimData *, // value.
360  boost::forward_traversal_tag, // traversal.
361  Usd_PrimData * // reference.
362  >
363 {
364 public:
365  // Default ctor.
366  Usd_PrimDataSiblingIterator() {}
367 
368 private:
369  friend class Usd_PrimData;
370 
371  // Constructor used by Prim.
372  Usd_PrimDataSiblingIterator(const base_type &i)
373  : iterator_adaptor_(i) {}
374 
375  // Core primitives implementation.
376  friend class boost::iterator_core_access;
377  reference dereference() const { return base(); }
378  void increment() {
379  base_reference() = base_reference()->GetNextSibling();
380  }
381 };
382 
383 // Sibling range.
384 typedef boost::iterator_range<
385  class Usd_PrimDataSiblingIterator> Usd_PrimDataSiblingRange;
386 
387 // Inform TfIterator it should feel free to make copies of the range type.
388 template <>
389 struct Tf_ShouldIterateOverCopy<
390  Usd_PrimDataSiblingRange> : boost::true_type {};
391 template <>
392 struct Tf_ShouldIterateOverCopy<
393  const Usd_PrimDataSiblingRange> : boost::true_type {};
394 
395 Usd_PrimDataSiblingIterator
396 Usd_PrimData::_ChildrenBegin() const
397 {
398  return Usd_PrimDataSiblingIterator(_firstChild);
399 }
400 
401 Usd_PrimDataSiblingIterator
402 Usd_PrimData::_ChildrenEnd() const
403 {
404  return Usd_PrimDataSiblingIterator(0);
405 }
406 
407 Usd_PrimData::SiblingRange
408 Usd_PrimData::_GetChildrenRange() const
409 {
410  return Usd_PrimData::SiblingRange(_ChildrenBegin(), _ChildrenEnd());
411 }
412 
413 
414 // Tree iterator class.
415 class Usd_PrimDataSubtreeIterator : public boost::iterator_adaptor<
416  Usd_PrimDataSubtreeIterator, // crtp.
417  Usd_PrimData *, // base iterator.
418  Usd_PrimData *, // value.
419  boost::forward_traversal_tag, // traversal.
420  Usd_PrimData * // reference.
421  >
422 {
423 public:
424  // Default ctor.
425  Usd_PrimDataSubtreeIterator() {}
426 
427 private:
428  friend class Usd_PrimData;
429  friend class UsdPrimSubtreeIterator;
430 
431  // Constructor used by Prim.
432  Usd_PrimDataSubtreeIterator(const base_type &i)
433  : iterator_adaptor_(i) {}
434 
435  // Core primitives implementation.
436  friend class boost::iterator_core_access;
437  reference dereference() const { return base(); }
438  void increment() {
439  base_type &b = base_reference();
440  b = b->GetFirstChild() ? b->GetFirstChild() : b->GetNextPrim();
441  }
442 };
443 
444 // Tree range.
445 typedef boost::iterator_range<
446  class Usd_PrimDataSubtreeIterator> Usd_PrimDataSubtreeRange;
447 
448 // Inform TfIterator it should feel free to make copies of the range type.
449 template <>
450 struct Tf_ShouldIterateOverCopy<
451  Usd_PrimDataSubtreeRange> : boost::true_type {};
452 template <>
453 struct Tf_ShouldIterateOverCopy<
454  const Usd_PrimDataSubtreeRange> : boost::true_type {};
455 
456 Usd_PrimDataSubtreeIterator
457 Usd_PrimData::_SubtreeBegin() const
458 {
459  return Usd_PrimDataSubtreeIterator(
460  _firstChild ? _firstChild : GetNextPrim());
461 }
462 
463 Usd_PrimDataSubtreeIterator
464 Usd_PrimData::_SubtreeEnd() const
465 {
466  return Usd_PrimDataSubtreeIterator(GetNextPrim());
467 }
468 
469 Usd_PrimData::SubtreeRange
470 Usd_PrimData::_GetSubtreeRange() const
471 {
472  return Usd_PrimData::SubtreeRange(_SubtreeBegin(), _SubtreeEnd());
473 }
474 
475 // Helpers for instance proxies.
476 
477 // Return true if the prim with prim data \p p and proxy prim path
478 // \p proxyPrimPath represents an instance proxy.
479 template <class PrimDataPtr>
480 inline bool
481 Usd_IsInstanceProxy(const PrimDataPtr &p, const SdfPath &proxyPrimPath)
482 {
483  return !proxyPrimPath.IsEmpty();
484 }
485 
486 // Helpers for subtree traversals.
487 
488 // Create a predicate based on \p pred for use when traversing the
489 // siblings or descendants of the prim with prim data \p p and proxy
490 // prim path \p proxyPrimPath. This is used by prim traversal functions
491 // like UsdPrim::GetFilteredChildren, UsdPrim::GetFilteredDescendants,
492 // UsdPrim::GetFilteredNextSibling, and UsdPrimRange.
493 template <class PrimDataPtr>
494 inline Usd_PrimFlagsPredicate
495 Usd_CreatePredicateForTraversal(const PrimDataPtr &p,
496  const SdfPath &proxyPrimPath,
497  Usd_PrimFlagsPredicate pred)
498 {
499  // Don't allow traversals beneath instances unless the client has
500  // explicitly requested it or the starting point is already beneath
501  // an instance (i.e., the starting point is an instance proxy).
502  if (!Usd_IsInstanceProxy(p, proxyPrimPath) &&
503  !pred.IncludeInstanceProxiesInTraversal()) {
504  pred.TraverseInstanceProxies(false);
505  }
506  return pred;
507 }
508 
509 // Move \p p to its parent. If \p proxyPrimPath is not empty, set it to
510 // its parent path. If after this \p p is a prototype prim, move \p p to
511 // the prim indicated by \p proxyPrimPath. If \p p's path is then equal
512 // to \p proxyPrimPath, set \p proxyPrimPath to the empty path.
513 template <class PrimDataPtr>
514 inline void
515 Usd_MoveToParent(PrimDataPtr &p, SdfPath &proxyPrimPath)
516 {
517  p = p->GetParent();
518 
519  if (!proxyPrimPath.IsEmpty()) {
520  proxyPrimPath = proxyPrimPath.GetParentPath();
521 
522  if (p && p->IsPrototype()) {
523  p = p->GetPrimDataAtPathOrInPrototype(proxyPrimPath);
524  if (TF_VERIFY(p, "No prim at <%s>", proxyPrimPath.GetText()) &&
525  p->GetPath() == proxyPrimPath) {
526  proxyPrimPath = SdfPath();
527  }
528  }
529  }
530 }
531 
532 // Search for the next sibling that matches \p pred (up to \p end). If such a
533 // sibling exists, move \p p to it and return false. If no such sibling exists
534 // then move \p p to its parent and return true. If \p end is reached while
535 // looking for siblings, move \p p to \p end and return false.
536 //
537 // If \p proxyPrimPath is not empty, update it based on the new value of \p p:
538 // - If \p p was moved to \p end, set \p proxyPrimPath to the empty path.
539 // - If \p p was moved to a sibling, set the prim name for \p proxyPrimPath
540 // to the sibling's name.
541 // - If \p p was moved to a parent, set \p proxyPrimPath and \p p the same
542 // way as Usd_MoveToParent.
543 template <class PrimDataPtr>
544 inline bool
545 Usd_MoveToNextSiblingOrParent(PrimDataPtr &p, SdfPath &proxyPrimPath,
546  PrimDataPtr end,
547  const Usd_PrimFlagsPredicate &pred)
548 {
549  // Either all siblings are instance proxies or none are. We can just
550  // compute this once and reuse it as we scan for the next sibling.
551  const bool isInstanceProxy = Usd_IsInstanceProxy(p, proxyPrimPath);
552 
553  PrimDataPtr next = p->GetNextSibling();
554  while (next && next != end &&
555  !Usd_EvalPredicate(pred, next, isInstanceProxy)) {
556  p = next;
557  next = p->GetNextSibling();
558  }
559  p = next ? next : p->GetParentLink();
560 
561  if (!proxyPrimPath.IsEmpty()) {
562  if (p == end) {
563  proxyPrimPath = SdfPath();
564  }
565  else if (p == next) {
566  proxyPrimPath =
567  proxyPrimPath.GetParentPath().AppendChild(p->GetName());
568  }
569  else {
570  proxyPrimPath = proxyPrimPath.GetParentPath();
571  if (p && p->IsPrototype()) {
572  p = p->GetPrimDataAtPathOrInPrototype(proxyPrimPath);
573  if (TF_VERIFY(p, "No prim at <%s>", proxyPrimPath.GetText()) &&
574  p->GetPath() == proxyPrimPath) {
575  proxyPrimPath = SdfPath();
576  }
577  }
578  }
579  }
580 
581  // Return true if we successfully moved to a parent, otherwise false.
582  return !next && p;
583 }
584 
585 // Convenience method for calling the above with \p end = \c nullptr.
586 template <class PrimDataPtr>
587 inline bool
588 Usd_MoveToNextSiblingOrParent(PrimDataPtr &p, SdfPath &proxyPrimPath,
589  const Usd_PrimFlagsPredicate &pred)
590 {
591  return Usd_MoveToNextSiblingOrParent(p, proxyPrimPath,
592  PrimDataPtr(nullptr), pred);
593 }
594 
595 // Search for the first direct child of \p p that matches \p pred (up to
596 // \p end). If the given \p p is an instance, search for direct children
597 // on the corresponding prototype prim. If such a direct child exists,
598 // move \p p to it, and return true. Otherwise leave the iterator
599 // unchanged and return false.
600 template <class PrimDataPtr>
601 inline bool
602 Usd_MoveToChild(PrimDataPtr &p, SdfPath &proxyPrimPath,
603  PrimDataPtr end,
604  const Usd_PrimFlagsPredicate &pred)
605 {
606  bool isInstanceProxy = Usd_IsInstanceProxy(p, proxyPrimPath);
607 
608  PrimDataPtr src = p;
609  if (src->IsInstance()) {
610  src = src->GetPrototype();
611  isInstanceProxy = true;
612  }
613 
614  if (PrimDataPtr child = src->GetFirstChild()) {
615  if (isInstanceProxy) {
616  proxyPrimPath = proxyPrimPath.IsEmpty() ?
617  p->GetPath().AppendChild(child->GetName()) :
618  proxyPrimPath.AppendChild(child->GetName());
619  }
620 
621  p = child;
622 
623  if (Usd_EvalPredicate(pred, p, isInstanceProxy) ||
624  !Usd_MoveToNextSiblingOrParent(p, proxyPrimPath, end, pred)) {
625  return true;
626  }
627  }
628  return false;
629 }
630 
631 // Convenience method for calling the above with \p end = \c nullptr.
632 template <class PrimDataPtr>
633 inline bool
634 Usd_MoveToChild(PrimDataPtr &p, SdfPath &proxyPrimPath,
635  const Usd_PrimFlagsPredicate &pred)
636 {
637  return Usd_MoveToChild(p, proxyPrimPath, PrimDataPtr(nullptr), pred);
638 }
639 
640 PXR_NAMESPACE_CLOSE_SCOPE
641 
642 #endif // PXR_USD_USD_PRIM_DATA_H
PcpPrimIndex is an index of the all sites of scene description that contribute opinions to a specific...
Definition: primIndex.h:75
#define TF_DECLARE_WEAK_PTRS(type)
Define standard weak pointer types.
Definition: declarePtrs.h:62
Standard pointer typedefs.
SDF_API SdfPath GetParentPath() const
Return the path that identifies this path&#39;s namespace parent.
The outermost container for scene description, which owns and presents composed prims as a scenegraph...
Definition: stage.h:145
PCP_API const SdfPath & GetPath() const
Returns the path of the prim whose opinions are represented by this prim index.
SDF_API SdfPath AppendChild(TfToken const &childName) const
Creates a path by appending an element for childName to this path.
Basic Sdf data types.
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:87
This class stores a T * and a small integer in the space of a T *.
#define TF_VERIFY(cond, format,...)
Checks a condition and reports an error if it evaluates false.
Definition: diagnostic.h:283
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a &quot;Prim&quot; as ...
Definition: prim.h:132
SdfSpecifier
An enum that identifies the possible specifiers for an SdfPrimSpec.
Definition: types.h:123
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:442
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:288
Class that holds the full type information for a prim.
Definition: primTypeInfo.h:47
Class representing the builtin definition of a prim given the schemas registered in the schema regist...
Forward traversal iterator of sibling UsdPrim s.
Definition: prim.h:1908
SDF_API bool IsRootPrimPath() const
Returns whether the path identifies a root prim.
bool IsEmpty() const noexcept
Returns true if this is the empty path (SdfPath::EmptyPath()).
Definition: path.h:417
SDF_API const char * GetText() const
Returns the string representation of this path as a c string.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...