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renderPass.h
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2 // Copyright 2016 Pixar
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24 #ifndef PXR_IMAGING_HD_RENDER_PASS_H
25 #define PXR_IMAGING_HD_RENDER_PASS_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hd/api.h"
29 #include "pxr/imaging/hd/version.h"
30 #include "pxr/imaging/hd/changeTracker.h"
31 #include "pxr/imaging/hd/rprimCollection.h"
32 #include "pxr/imaging/hd/task.h"
33 
34 #include <memory>
35 
36 PXR_NAMESPACE_OPEN_SCOPE
37 
38 class HdRenderIndex;
39 class HdSceneDelegate;
40 
41 using HdDirtyListSharedPtr = std::shared_ptr<class HdDirtyList>;
42 using HdRenderPassSharedPtr = std::shared_ptr<class HdRenderPass>;
43 using HdRenderPassStateSharedPtr = std::shared_ptr<class HdRenderPassState>;
44 
72 {
73 public:
74  HD_API
75  HdRenderPass(HdRenderIndex *index, HdRprimCollection const& collection);
76  HD_API
77  virtual ~HdRenderPass();
78 
80  HdRprimCollection const& GetRprimCollection() const { return _collection; }
81 
84  HD_API
85  void SetRprimCollection(HdRprimCollection const& col);
86 
89  HdDirtyListSharedPtr const &GetDirtyList() const {
90  return _dirtyList;
91  }
92 
94  HdRenderIndex* GetRenderIndex() const { return _renderIndex; }
95 
96  // ---------------------------------------------------------------------- //
98  // ---------------------------------------------------------------------- //
99 
101  HD_API
102  void Sync();
103 
104  // ---------------------------------------------------------------------- //
106  // ---------------------------------------------------------------------- //
107 
109  HD_API
110  void Prepare(TfTokenVector const &renderTags);
111 
112  // ---------------------------------------------------------------------- //
114  // ---------------------------------------------------------------------- //
115 
117  HD_API
118  void Execute(HdRenderPassStateSharedPtr const &renderPassState,
119  TfTokenVector const &renderTags);
120 
121  // ---------------------------------------------------------------------- //
123  // ---------------------------------------------------------------------- //
124 
125  virtual bool IsConverged() const { return true; }
126 
127 protected:
130  virtual void _Execute(HdRenderPassStateSharedPtr const &renderPassState,
131  TfTokenVector const &renderTags) = 0;
132 
134  virtual void _MarkCollectionDirty() {}
135 
137  virtual void _Sync() {}
138 
140  virtual void _Prepare(TfTokenVector const &renderTags) {}
141 
142 private:
143 
144  // Don't allow copies
145  HdRenderPass(const HdRenderPass &) = delete;
146  HdRenderPass &operator=(const HdRenderPass &) = delete;
147 
148  // ---------------------------------------------------------------------- //
149  // \name Change Tracking State
150  // ---------------------------------------------------------------------- //
151  // The renderIndex to which this renderPass belongs
152  // (can't change after construction)
153  HdRenderIndex * const _renderIndex;
154 
155  // cached dirty prims list
156  HdDirtyListSharedPtr _dirtyList;
157 
158  // ---------------------------------------------------------------------- //
159  // \name Core RenderPass State
160  // ---------------------------------------------------------------------- //
161  HdRprimCollection _collection;
162 };
163 
164 PXR_NAMESPACE_CLOSE_SCOPE
165 
166 #endif //PXR_IMAGING_HD_RENDER_PASS_H
virtual void _MarkCollectionDirty()
Optional API: let derived classes mark their collection tracking as dirty.
Definition: renderPass.h:134
The Hydra render index is a flattened representation of the client scene graph, which may be composed...
Definition: renderIndex.h:116
HD_API void Execute(HdRenderPassStateSharedPtr const &renderPassState, TfTokenVector const &renderTags)
Execute a subset of buckets of this renderpass.
HdDirtyListSharedPtr const & GetDirtyList() const
Returns the dirty list (maintained in the change tracker) for efficient traversal.
Definition: renderPass.h:89
HdRprimCollection const & GetRprimCollection() const
Returns the HdRprimCollection to be drawn by this RenderPass.
Definition: renderPass.h:80
HD_API void SetRprimCollection(HdRprimCollection const &col)
Sets the HdRprimCollection, note that this may invalidate internal caches used to accelerate drawing...
virtual void _Prepare(TfTokenVector const &renderTags)
Optional API: let derived classes prepare data.
Definition: renderPass.h:140
An abstract class representing a single render iteration over a set of prims (the HdRprimCollection)...
Definition: renderPass.h:71
virtual void _Execute(HdRenderPassStateSharedPtr const &renderPassState, TfTokenVector const &renderTags)=0
Virtual API: Execute the buckets corresponding to renderTags; renderTags.empty() implies execute ever...
Adapter class providing data exchange with the client scene graph.
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:442
HdRenderIndex * GetRenderIndex() const
Return the render index.
Definition: renderPass.h:94
A named, semantic collection of objects.
virtual void _Sync()
Optional API: let derived classes sync data.
Definition: renderPass.h:137
HD_API void Sync()
Sync the render pass resources.
HD_API void Prepare(TfTokenVector const &renderTags)
Prepare renderpass data.