24 #ifndef USDRI_GENERATED_RISOBJECT_H
25 #define USDRI_GENERATED_RISOBJECT_H
30 #include "pxr/usd/usdRi/api.h"
36 #include "pxr/base/vt/value.h"
43 #include "pxr/base/tf/type.h"
45 PXR_NAMESPACE_OPEN_SCOPE
109 Get(
const UsdStagePtr &stage,
const SdfPath &path);
148 static const TfType &_GetStaticTfType();
150 static bool _IsTypedSchema();
154 const TfType &_GetTfType()
const override;
216 PXR_NAMESPACE_CLOSE_SCOPE
static USDRI_API UsdRiRisObject Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdRiRisObject holding the prim adhering to this schema at path on stage.
USDRI_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
static USDRI_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
UsdRiRisObject(const UsdSchemaBase &schemaObj)
Construct a UsdRiRisObject on the prim held by schemaObj .
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Scenegraph object for authoring and retrieving numeric, string, and array valued data, sampled over time.
virtual USDRI_API ~UsdRiRisObject()
Destructor.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
USDRI_API UsdAttribute CreateFilePathAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetFilePathAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
Represents a concrete typed schema.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
std::vector< TfToken > TfTokenVector
Convenience types.
static USDRI_API UsdRiRisObject Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
A path value used to locate objects in layers or scenegraphs.
UsdRiRisObject(const UsdPrim &prim=UsdPrim())
Construct a UsdRiRisObject on UsdPrim prim .
USDRI_API UsdAttribute CreateArgsPathAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetArgsPathAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
Contains an asset path and an optional resolved path.
USDRI_API UsdAttribute GetArgsPathAttr() const
Declaration asset info:argsPath C++ Type SdfAssetPath Usd Type SdfValueTypeNames->Asset ...
Base class for all USD shaders.
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
The base class for all schema types in Usd.
USDRI_API UsdAttribute GetFilePathAttr() const
Declaration asset info:filePath C++ Type SdfAssetPath Usd Type SdfValueTypeNames->Asset ...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...