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renderPass.h
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2 // Copyright 2016 Pixar
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24 #ifndef PXR_IMAGING_HD_ST_RENDER_PASS_H
25 #define PXR_IMAGING_HD_ST_RENDER_PASS_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hdSt/api.h"
29 #include "pxr/imaging/hdSt/commandBuffer.h"
30 #include "pxr/imaging/hd/renderPass.h"
31 
32 #include <unordered_map>
33 
34 PXR_NAMESPACE_OPEN_SCOPE
35 
36 class Hgi;
37 
42 class HdSt_RenderPass : public HdRenderPass {
43 public:
44  HDST_API
45  HdSt_RenderPass(HdRenderIndex *index, HdRprimCollection const &collection);
46  HDST_API
47  virtual ~HdSt_RenderPass();
48 
53  HDST_API
54  size_t GetDrawItemCount() const;
55 
56 protected:
57  virtual void _Prepare(TfTokenVector const &renderTags) override;
58 
60  virtual void _Execute(HdRenderPassStateSharedPtr const &renderPassState,
61  TfTokenVector const &renderTags) override;
62 
63  virtual void _MarkCollectionDirty() override;
64 
65 private:
66  void _PrepareDrawItems(TfTokenVector const& renderTags);
67  void _PrepareCommandBuffer(TfTokenVector const& renderTags);
68 
69  // XXX: This should really be in HdSt_DrawBatch::PrepareDraw.
70  void _FrustumCullCPU(HdStRenderPassStateSharedPtr const &renderPassState);
71 
72  // -----------------------------------------------------------------------
73  // Drawing state
74  HdStCommandBuffer _cmdBuffer;
75 
76  int _lastSettingsVersion;
77  bool _useTinyPrimCulling;
78 
79  // -----------------------------------------------------------------------
80  // Change tracking state.
81 
82  // The version number of the currently held collection.
83  int _collectionVersion;
84 
85  // The version number of the currently active render tags
86  int _renderTagVersion;
87 
88  // The version number of the material tags (of the rprims).
89  unsigned int _materialTagsVersion;
90 
91  // A flag indicating that the held collection changed since this renderPass
92  // was last drawn.
93  //
94  // When _collectionChanged is true, it indicates that _collectionVersion is
95  // no longer accurate, because _collectionVersion was stored for the
96  // previously held collection.
97  bool _collectionChanged;
98 
99  // DrawItems that are used to build the draw batches.
100  HdRenderIndex::HdDrawItemPtrVector _drawItems;
101  size_t _drawItemCount;
102  bool _drawItemsChanged;
103 
104  Hgi* _hgi;
105 };
106 
107 PXR_NAMESPACE_CLOSE_SCOPE
108 
109 #endif // PXR_IMAGING_HD_ST_RENDER_PASS_H
virtual void _MarkCollectionDirty()
Optional API: let derived classes mark their collection tracking as dirty.
Definition: renderPass.h:134
The Hydra render index is a flattened representation of the client scene graph, which may be composed...
Definition: renderIndex.h:116
A buffer of commands (HdStDrawItem or HdComputeItem objects) to be executed.
Definition: commandBuffer.h:60
virtual void _Prepare(TfTokenVector const &renderTags)
Optional API: let derived classes prepare data.
Definition: renderPass.h:140
An abstract class representing a single render iteration over a set of prims (the HdRprimCollection)...
Definition: renderPass.h:71
virtual void _Execute(HdRenderPassStateSharedPtr const &renderPassState, TfTokenVector const &renderTags)=0
Virtual API: Execute the buckets corresponding to renderTags; renderTags.empty() implies execute ever...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:442
A named, semantic collection of objects.
Hydra Graphics Interface.
Definition: hgi.h:106