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vec3f.h File Reference
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Classes

class  GfVec3f
 Basic type for a vector of 3 float components. More...
 

Functions

GF_API std::ostream & operator<< (std::ostream &, GfVec3f const &)
 Output a GfVec3f. More...
 
GfVec3f GfCompMult (GfVec3f const &v1, GfVec3f const &v2)
 Returns component-wise multiplication of vectors v1 and v2. More...
 
GfVec3f GfCompDiv (GfVec3f const &v1, GfVec3f const &v2)
 Returns component-wise quotient of vectors v1 and v2. More...
 
float GfDot (GfVec3f const &v1, GfVec3f const &v2)
 Returns the dot (inner) product of two vectors. More...
 
float GfGetLength (GfVec3f const &v)
 Returns the geometric length of v. More...
 
float GfNormalize (GfVec3f *v, float eps=GF_MIN_VECTOR_LENGTH)
 Normalizes *v in place to unit length, returning the length before normalization. More...
 
GfVec3f GfGetNormalized (GfVec3f const &v, float eps=GF_MIN_VECTOR_LENGTH)
 Returns a normalized (unit-length) vector with the same direction as v. More...
 
GfVec3f GfGetProjection (GfVec3f const &a, GfVec3f const &b)
 Returns the projection of a onto b. More...
 
GfVec3f GfGetComplement (GfVec3f const &a, GfVec3f const &b)
 Returns the orthogonal complement of a.GetProjection(b). More...
 
bool GfIsClose (GfVec3f const &v1, GfVec3f const &v2, double tolerance)
 Tests for equality within a given tolerance, returning true if the length of the difference vector is less than or equal to tolerance. More...
 
GF_API bool GfOrthogonalizeBasis (GfVec3f *tx, GfVec3f *ty, GfVec3f *tz, bool normalize, double eps=GF_MIN_ORTHO_TOLERANCE)
 
GF_API void GfBuildOrthonormalFrame (GfVec3f const &v0, GfVec3f *v1, GfVec3f *v2, float eps=GF_MIN_VECTOR_LENGTH)
 
GfVec3f GfCross (GfVec3f const &v1, GfVec3f const &v2)
 Returns the cross product of v1 and v2. More...
 
GfVec3f operator^ (GfVec3f const &v1, GfVec3f const &v2)
 Returns the cross product of v1 and v2. More...
 
GF_API GfVec3f GfSlerp (double alpha, GfVec3f const &v0, GfVec3f const &v1)
 Spherical linear interpolation in three dimensions. More...
 

Function Documentation

GfVec3f GfCompDiv ( GfVec3f const &  v1,
GfVec3f const &  v2 
)
inline

Returns component-wise quotient of vectors v1 and v2.

Definition at line 364 of file vec3f.h.

GfVec3f GfCompMult ( GfVec3f const &  v1,
GfVec3f const &  v2 
)
inline

Returns component-wise multiplication of vectors v1 and v2.

Definition at line 354 of file vec3f.h.

GfVec3f GfCross ( GfVec3f const &  v1,
GfVec3f const &  v2 
)
inline

Returns the cross product of v1 and v2.

Definition at line 446 of file vec3f.h.

float GfDot ( GfVec3f const &  v1,
GfVec3f const &  v2 
)
inline

Returns the dot (inner) product of two vectors.

Definition at line 374 of file vec3f.h.

GfVec3f GfGetComplement ( GfVec3f const &  a,
GfVec3f const &  b 
)
inline

Returns the orthogonal complement of a.GetProjection(b).

That is:

* a - a.GetProjection(b)
*

Definition at line 419 of file vec3f.h.

float GfGetLength ( GfVec3f const &  v)
inline

Returns the geometric length of v.

Definition at line 381 of file vec3f.h.

GfVec3f GfGetNormalized ( GfVec3f const &  v,
float  eps = GF_MIN_VECTOR_LENGTH 
)
inline

Returns a normalized (unit-length) vector with the same direction as v.

If the length of this vector is smaller than eps, the vector divided by eps is returned.

Definition at line 399 of file vec3f.h.

GfVec3f GfGetProjection ( GfVec3f const &  a,
GfVec3f const &  b 
)
inline

Returns the projection of a onto b.

That is:

* b * (a * b)
*

Definition at line 409 of file vec3f.h.

bool GfIsClose ( GfVec3f const &  v1,
GfVec3f const &  v2,
double  tolerance 
)
inline

Tests for equality within a given tolerance, returning true if the length of the difference vector is less than or equal to tolerance.

Definition at line 427 of file vec3f.h.

float GfNormalize ( GfVec3f v,
float  eps = GF_MIN_VECTOR_LENGTH 
)
inline

Normalizes *v in place to unit length, returning the length before normalization.

If the length of *v is smaller than eps then *v is set to *v/eps. The original length of *v is returned.

Definition at line 390 of file vec3f.h.

GF_API GfVec3f GfSlerp ( double  alpha,
GfVec3f const &  v0,
GfVec3f const &  v1 
)

Spherical linear interpolation in three dimensions.

GfVec3f operator^ ( GfVec3f const &  v1,
GfVec3f const &  v2 
)
inline

Returns the cross product of v1 and v2.

See Also
GfCross()

Definition at line 457 of file vec3f.h.