Art-Directed Surface Tearing Simulation

Leon Jeong Wook Park

Abstract:

A key sequence in Pixar's Cars 3 includes dramatic surface tearing effects on Lightning McQueen's new body suit. Controlling and stylizing physically-based simulation is one of the hardest topics in CGI productions. To achieve our director's specific vision, we developed an art-directable surface tearing simulation framework. This talk presents our detailed implementation and framework for modeling, simulating, and post-processing the torn surface.

Paper (PDF)

Available as Pixar Technical Memo #19-01