Kenrick Kin, Tom Miller, Bjoern Bollensdorff, Tony DeRose, Bjoern Hartmann, Maneesh Agrawala
Abstract:
Set construction is the process of selecting and positioning
virtual geometric objects to create a virtual environment
used in a computer-animated film. Set construction artists
often have a clear mental image of the set composition, but
find it tedious to build their intended sets with current mouse
and keyboard interfaces. We investigate whether multitouch
input can ease the process of set construction. Working with
a professional set construction artist at Pixar Animation Studios,
we designed and developed Eden, a fully functional
multitouch set construction application. In this paper, we
describe our design process and how we balanced the advantages
and disadvantages of multitouch input to develop usable
gestures for set construction. Based on our design process
and the user experiences of two set construction artists,
we present a general set of lessons we learned regarding the
design of a multitouch interface.
Paper (PDF)
To appear in the proceedings of SIGCHI 2011
Available as Pixar Technical Memo #11-04