Physically Based Lighting at Pixar

Christophe Hery, Ryusuke Villemin

Abstract:

We recently participated in the Siggraph 2013 Physically Based Shading course, with all notes and documents stored at http://blog.selfshadow.com/publications/s2013-shading-course. We provide here direct access to our own chapter, describing the Physically Based System we designed at Pixar (on top of RenderMan) for the movie Monsters University and the short film The Blue Umbrella.

Paper (PDF)