8#ifndef OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H
9#define OPENSUBDIV3_OSD_CPU_VERTEX_BUFFER_H
11#include "../version.h"
16namespace OPENSUBDIV_VERSION {
29 void *deviceContext = NULL);
36 void UpdateData(
const float *src,
int startVertex,
int numVertices,
37 void *deviceContext = NULL);
62using namespace OPENSUBDIV_VERSION;
Concrete vertex buffer class for CPU subdivision.
int GetNumElements() const
Returns how many elements defined in this vertex buffer.
static CpuVertexBuffer * Create(int numElements, int numVertices, void *deviceContext=NULL)
Creator. Returns NULL if error.
void UpdateData(const float *src, int startVertex, int numVertices, void *deviceContext=NULL)
int GetNumVertices() const
Returns how many vertices allocated in this vertex buffer.
~CpuVertexBuffer()
Destructor.
float * BindCpuBuffer()
Returns the address of CPU buffer.
CpuVertexBuffer(int numElements, int numVertices)
Constructor.