25#ifndef OPENSUBDIV3_OSD_CUDA_VERTEX_BUFFER_H
26#define OPENSUBDIV3_OSD_CUDA_VERTEX_BUFFER_H
28#include "../version.h"
33namespace OPENSUBDIV_VERSION {
47 void *deviceContext = NULL);
54 void UpdateData(
const float *src,
int startVertex,
int numVertices,
55 void *deviceContext=NULL);
84using namespace OPENSUBDIV_VERSION;
Concrete vertex buffer class for Cuda subdivision.
float * BindCudaBuffer()
Returns cuda memory.
~CudaVertexBuffer()
Destructor.
int GetNumElements() const
Returns how many elements defined in this vertex buffer.
void UpdateData(const float *src, int startVertex, int numVertices, void *deviceContext=NULL)
int GetNumVertices() const
Returns how many vertices allocated in this vertex buffer.
static CudaVertexBuffer * Create(int numElements, int numVertices, void *deviceContext=NULL)
Creator. Returns NULL if error.
CudaVertexBuffer(int numElements, int numVertices)
Constructor.