OpenSubdiv
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This is the complete list of members for Surface< REAL >, including all inherited members.
ApplyStencil(REAL const stencil[], REAL const controlPoints[], PointDescriptor const &, REAL result[]) const | Surface< REAL > | |
ApplyStencilFromMesh(REAL const stencil[], REAL const meshPoints[], PointDescriptor const &, REAL result[]) const | Surface< REAL > | |
BoundControlPoints(REAL const controlPoints[], PointDescriptor const &controlPointDesc, REAL minExtent[], REAL maxExtent[]) const | Surface< REAL > | |
BoundControlPointsFromMesh(REAL const meshPoints[], PointDescriptor const &meshPointDesc, REAL minExtent[], REAL maxExtent[]) const | Surface< REAL > | |
Clear() | Surface< REAL > | inline |
ComputePatchPoints(REAL patchPoints[], PointDescriptor const &patchPointDesc) const | Surface< REAL > | inline |
Evaluate(REAL const uv[2], REAL const patchPoints[], PointDescriptor const &pointDesc, REAL P[]) const | Surface< REAL > | inline |
Evaluate(REAL const uv[2], REAL const patchPoints[], PointDescriptor const &pointDesc, REAL P[], REAL Du[], REAL Dv[]) const | Surface< REAL > | inline |
Evaluate(REAL const uv[2], REAL const patchPoints[], PointDescriptor const &pointDesc, REAL P[], REAL Du[], REAL Dv[], REAL Duu[], REAL Duv[], REAL Dvv[]) const | Surface< REAL > | inline |
EvaluateStencil(REAL const uv[2], REAL sP[]) const | Surface< REAL > | inline |
EvaluateStencil(REAL const uv[2], REAL sP[], REAL sDu[], REAL sDv[]) const | Surface< REAL > | inline |
EvaluateStencil(REAL const uv[2], REAL sP[], REAL sDu[], REAL sDv[], REAL sDuu[], REAL sDuv[], REAL sDvv[]) const | Surface< REAL > | inline |
GatherControlPoints(REAL_MESH const meshPoints[], PointDescriptor const &meshPointDesc, REAL controlPoints[], PointDescriptor const &controlPointDesc) const | Surface< REAL > | |
GetControlPointIndices(Index meshPointIndices[]) const | Surface< REAL > | |
GetFaceSize() const | Surface< REAL > | inline |
GetNumControlPoints() const | Surface< REAL > | inline |
GetNumPatchPoints() const | Surface< REAL > | |
GetParameterization() const | Surface< REAL > | inline |
Index typedef | Surface< REAL > | |
IsLinear() const | Surface< REAL > | inline |
IsRegular() const | Surface< REAL > | inline |
IsValid() const | Surface< REAL > | inline |
operator=(Surface const &src)=default | Surface< REAL > | |
PreparePatchPoints(REAL const meshPoints[], PointDescriptor const &meshPointDesc, REAL patchPoints[], PointDescriptor const &patchPointDesc) const | Surface< REAL > | inline |
Surface() | Surface< REAL > | |
Surface(Surface const &src)=default | Surface< REAL > | |
SurfaceFactory | Surface< REAL > | friend |
~Surface()=default | Surface< REAL > |