Concrete vertex buffer class for Cuda subdivision.
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#include <cudaVertexBuffer.h>
Concrete vertex buffer class for Cuda subdivision.
CudaVertexBuffer implements CudaVertexBufferInterface. An instance of this buffer class can be passed to CudaEvaluator
Definition at line 42 of file cudaVertexBuffer.h.
◆ ~CudaVertexBuffer()
◆ CudaVertexBuffer()
◆ allocate()
Allocates Cuda memory for this buffer. Returns true if success.
◆ BindCudaBuffer()
float* BindCudaBuffer |
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◆ Create()
static CudaVertexBuffer* Create |
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int |
numElements, |
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int |
numVertices, |
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void * |
deviceContext = NULL |
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) |
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static |
Creator. Returns NULL if error.
◆ GetNumElements()
int GetNumElements |
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const |
Returns how many elements defined in this vertex buffer.
◆ GetNumVertices()
int GetNumVertices |
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const |
Returns how many vertices allocated in this vertex buffer.
◆ UpdateData()
void UpdateData |
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const float * |
src, |
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int |
startVertex, |
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int |
numVertices, |
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void * |
deviceContext = NULL |
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) |
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This method is meant to be used in client code in order to provide coarse vertices data to Osd.
The documentation for this class was generated from the following file: