Stencil table class wrapping the template for compatibility.
More...
#include <stencilTable.h>
|
Stencil | GetStencil (Index index) const |
|
Stencil | operator[] (Index index) const |
|
virtual | ~StencilTableReal () |
|
int | GetNumStencils () const |
| Returns the number of stencils in the table.
|
|
int | GetNumControlVertices () const |
| Returns the number of control vertices indexed in the table.
|
|
StencilReal< float > | GetStencil (Index i) const |
| Returns a Stencil at index i in the table.
|
|
std::vector< int > const & | GetSizes () const |
| Returns the number of control vertices of each stencil in the table.
|
|
std::vector< Index > const & | GetOffsets () const |
| Returns the offset to a given stencil (factory may leave empty)
|
|
std::vector< Index > const & | GetControlIndices () const |
| Returns the indices of the control vertices.
|
|
std::vector< float > const & | GetWeights () const |
| Returns the stencil interpolation weights.
|
|
StencilReal< float > | operator[] (Index index) const |
| Returns the stencil at index i in the table.
|
|
void | UpdateValues (T const &srcValues, U &dstValues, Index start=-1, Index end=-1) const |
| Updates point values based on the control values.
|
|
void | UpdateValues (T1 const &srcBase, int numBase, T2 const &srcRef, U &dstValues, Index start=-1, Index end=-1) const |
|
void | UpdateValues (T const *src, U *dst, Index start=-1, Index end=-1) const |
|
void | UpdateValues (T1 const *srcBase, int numBase, T2 const *srcRef, U *dst, Index start=-1, Index end=-1) const |
|
void | Clear () |
| Clears the stencils from the table.
|
|
|
| StencilTable () |
|
| StencilTable (int numControlVerts) |
|
| StencilTable (int numControlVerts, std::vector< int > const &offsets, std::vector< int > const &sizes, std::vector< int > const &sources, std::vector< float > const &weights, bool includeCoarseVerts, size_t firstOffset) |
|
| StencilTableReal (int numControlVerts, std::vector< int > const &offsets, std::vector< int > const &sizes, std::vector< int > const &sources, std::vector< float > const &weights, bool includeCoarseVerts, size_t firstOffset) |
|
| StencilTableReal () |
|
| StencilTableReal (int numControlVerts) |
|
void | update (T const &srcValues, U &dstValues, std::vector< float > const &valueWeights, Index start, Index end) const |
|
void | update (T1 const &srcBase, int numBase, T2 const &srcRef, U &dstValues, std::vector< float > const &valueWeights, Index start, Index end) const |
|
void | generateOffsets () |
|
void | resize (int nstencils, int nelems) |
|
void | reserve (int nstencils, int nelems) |
|
void | shrinkToFit () |
|
void | finalize () |
|
Stencil table class wrapping the template for compatibility.
Definition at line 273 of file stencilTable.h.
◆ BaseTable
◆ StencilTable() [1/3]
◆ StencilTable() [2/3]
◆ StencilTable() [3/3]
StencilTable |
( |
int |
numControlVerts, |
|
|
std::vector< int > const & |
offsets, |
|
|
std::vector< int > const & |
sizes, |
|
|
std::vector< int > const & |
sources, |
|
|
std::vector< float > const & |
weights, |
|
|
bool |
includeCoarseVerts, |
|
|
size_t |
firstOffset |
|
) |
| |
|
inlineprotected |
◆ GetStencil()
◆ operator[]()
The documentation for this class was generated from the following file: