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Contact: dalboris@pixar.com
Boris Dalstein is currently a postdoctoral researcher at Pixar
Animation Studios, where he is working on art-directable simulation,
that is, developing sketch-based user interfaces that allow artists to
control the motion of simulated objects more intuitively. He holds a
bachelor degree from ENS de Lyon, a master's degree from University
Joseph Fourier Grenoble, and he is completing a PhD degree from the
University of British Columbia, under the supervision of Michiel van
de Panne. His research focuses on the development of artist-friendly
tools for animation (either 2D animation or 3D animation). He has
worked on sketch-based 3D character posing while on an internship at
Disney Research Zurich, automatic 2D inbetweening during his master's,
and developed topological data structures for vector graphics and 2D
animation during his PhD. These data structures enable novel drawing
paradigms and animation paradigms, implemented within the open source
software [VPaint].
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