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Hayley Iben, Senior Lead Software Engineer, Simulation Contact: iben@pixar.com
Hayley Iben leads the Simulation engineering group at Pixar Animation
Studios. Her group is responsible for character effects technologies
including cloth, hair, flesh, and skin. She earned a B.S. in Computer Science from Duquesne
University and M.S. and Ph.D. from the University of California, Berkeley.
For her Ph.D. thesis, she modelled crack patterns that appear
in mud, ceramic glaze, and glass through combining physically based
simulation with heuristics. For her Master's project, she used
numerical optimization to solve computational geometry
problems. Hayley joined Pixar in 2006 where she built software tools
for character articulation and animation in the Presto
Animation System, with a particular focus on inverse kinematics. In
2010, she moved to simulation and joined the Research group, where she
was involved in the development of the hair simulator, Taz, debuting
in Disney-Pixar's "Brave" and published as "Artistic Simulation of
Curly Hair" in ACM SIGGRAPH/Eurographics SCA 2013. This hair
technology has since been used in subsequent films including
Disney-Pixar's "Inside Out", "The Good Dinosaur", "Finding Dory",
"Coco", and "Incredibles 2". In 2013, she became the lead of the
Simulation engineering group.
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