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materialParamUtils.h
1//
2// Copyright 2020 Pixar
3//
4// Licensed under the Apache License, Version 2.0 (the "Apache License")
5// with the following modification; you may not use this file except in
6// compliance with the Apache License and the following modification to it:
7// Section 6. Trademarks. is deleted and replaced with:
8//
9// 6. Trademarks. This License does not grant permission to use the trade
10// names, trademarks, service marks, or product names of the Licensor
11// and its affiliates, except as required to comply with Section 4(c) of
12// the License and to reproduce the content of the NOTICE file.
13//
14// You may obtain a copy of the Apache License at
15//
16// http://www.apache.org/licenses/LICENSE-2.0
17//
18// Unless required by applicable law or agreed to in writing, software
19// distributed under the Apache License with the above modification is
20// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21// KIND, either express or implied. See the Apache License for the specific
22// language governing permissions and limitations under the Apache License.
23//
24#ifndef PXR_USD_IMAGING_MATERIAL_PARAM_UTILS_H
25#define PXR_USD_IMAGING_MATERIAL_PARAM_UTILS_H
26
27#include "pxr/pxr.h"
28#include "pxr/usdImaging/usdImaging/api.h"
29#include "pxr/base/tf/token.h"
30
31PXR_NAMESPACE_OPEN_SCOPE
32
34class UsdAttribute;
35class UsdPrim;
36class UsdTimeCode;
37class VtValue;
38
44USDIMAGING_API
45void
46UsdImagingBuildHdMaterialNetworkFromTerminal(
47 UsdPrim const& usdTerminal,
48 TfToken const& terminalIdentifier,
49 TfTokenVector const& shaderSourceTypes,
50 TfTokenVector const& renderContexts,
51 HdMaterialNetworkMap *materialNetworkMap,
52 UsdTimeCode time);
53
57USDIMAGING_API
58bool
59UsdImagingIsHdMaterialNetworkTimeVarying(
60 UsdPrim const& usdTerminal);
61
62PXR_NAMESPACE_CLOSE_SCOPE
63
64#endif // PXR_USD_IMAGING_MATERIAL_PARAM_UTILS_H
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:88
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
Definition: attribute.h:176
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:134
Represent a time value, which may be either numeric, holding a double value, or a sentinel value UsdT...
Definition: timeCode.h:84
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:164
Describes a map from network type to network.
Definition: material.h:129
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:457