24#ifndef USDMEDIA_GENERATED_SPATIALAUDIO_H
25#define USDMEDIA_GENERATED_SPATIALAUDIO_H
30#include "pxr/usd/usdMedia/api.h"
36#include "pxr/base/vt/value.h"
43#include "pxr/base/tf/type.h"
45PXR_NAMESPACE_OPEN_SCOPE
194 static const TfType &_GetStaticTfType();
196 static bool _IsTypedSchema();
200 const TfType &_GetTfType()
const override;
438PXR_NAMESPACE_CLOSE_SCOPE
Contains an asset path and an optional resolved path.
A path value used to locate objects in layers or scenegraphs.
TfType represents a dynamic runtime type.
Scenegraph object for authoring and retrieving numeric, string, and array valued data,...
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
The base class for all schema types in Usd.
Singleton registry that provides access to schema type information and the prim definitions for regis...
Provides a container which may hold any type, and provides introspection and iteration over array typ...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...
std::vector< TfToken > TfTokenVector
Convenience types.