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Describes the allocation structure of a render buffer bprim. More...
#include <aov.h>
Public Member Functions | |
HdRenderBufferDescriptor (GfVec3i const &_d, HdFormat _f, bool _ms) | |
bool | operator== (HdRenderBufferDescriptor const &rhs) const |
bool | operator!= (HdRenderBufferDescriptor const &rhs) const |
Public Attributes | |
GfVec3i | dimensions |
The width, height, and depth of the allocated render buffer. | |
HdFormat | format |
The data format of the render buffer. See also HdAovDescriptor::format. | |
bool | multiSampled |
Whether the render buffer should be multisampled. | |
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GfVec3i dimensions |
HdFormat format |
The data format of the render buffer. See also HdAovDescriptor::format.
bool multiSampled |
Whether the render buffer should be multisampled.
See also HdAovDescriptor::multiSampled.