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HdRenderBufferDescriptor Struct Reference

Describes the allocation structure of a render buffer bprim. More...

#include <aov.h>

Public Member Functions

 HdRenderBufferDescriptor (GfVec3i const &_d, HdFormat _f, bool _ms)
 
bool operator== (HdRenderBufferDescriptor const &rhs) const
 
bool operator!= (HdRenderBufferDescriptor const &rhs) const
 

Public Attributes

GfVec3i dimensions
 The width, height, and depth of the allocated render buffer.
 
HdFormat format
 The data format of the render buffer. See also HdAovDescriptor::format.
 
bool multiSampled
 Whether the render buffer should be multisampled.
 

Detailed Description

Describes the allocation structure of a render buffer bprim.

Definition at line 84 of file aov.h.

Constructor & Destructor Documentation

◆ HdRenderBufferDescriptor() [1/2]

Definition at line 86 of file aov.h.

◆ HdRenderBufferDescriptor() [2/2]

HdRenderBufferDescriptor ( GfVec3i const &  _d,
HdFormat  _f,
bool  _ms 
)
inline

Definition at line 88 of file aov.h.

Member Function Documentation

◆ operator!=()

bool operator!= ( HdRenderBufferDescriptor const &  rhs) const
inline

Definition at line 105 of file aov.h.

◆ operator==()

bool operator== ( HdRenderBufferDescriptor const &  rhs) const
inline

Definition at line 101 of file aov.h.

Member Data Documentation

◆ dimensions

GfVec3i dimensions

The width, height, and depth of the allocated render buffer.

Definition at line 92 of file aov.h.

◆ format

HdFormat format

The data format of the render buffer. See also HdAovDescriptor::format.

Definition at line 95 of file aov.h.

◆ multiSampled

bool multiSampled

Whether the render buffer should be multisampled.

See also HdAovDescriptor::multiSampled.

Definition at line 99 of file aov.h.


The documentation for this struct was generated from the following file: