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aovResolveTask.h
1 //
2 // Copyright 2019 Pixar
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24 #ifndef HDX_AOV_RESOLVE_TASK_H
25 #define HDX_AOV_RESOLVE_TASK_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hdx/api.h"
29 #include "pxr/imaging/hd/task.h"
30 #include "pxr/usd/sdf/path.h"
31 
32 PXR_NAMESPACE_OPEN_SCOPE
33 
34 
40 class HdxAovResolveTask : public HdTask {
41 public:
42  HDX_API
43  HdxAovResolveTask(HdSceneDelegate* delegate, SdfPath const& id);
44 
45  HDX_API
46  virtual ~HdxAovResolveTask();
47 
49  HDX_API
50  virtual void Sync(HdSceneDelegate* delegate,
51  HdTaskContext* ctx,
52  HdDirtyBits* dirtyBits) override;
53 
55  HDX_API
56  virtual void Prepare(HdTaskContext* ctx,
57  HdRenderIndex* renderIndex) override;
58 
59 
61  HDX_API
62  virtual void Execute(HdTaskContext* ctx);
63 
64 private:
65  HdxAovResolveTask() = delete;
66  HdxAovResolveTask(const HdxAovResolveTask &) = delete;
67  HdxAovResolveTask &operator =(const HdxAovResolveTask &) = delete;
68 
69  SdfPath _aovBufferPath;
70  class HdRenderBuffer* _aovBuffer;
71 };
72 
73 
74 struct HdxAovResolveTaskParams
75 {
76  HdxAovResolveTaskParams() {}
77 
78  SdfPath aovBufferPath;
79 };
80 
81 // VtValue requirements
82 HDX_API
83 std::ostream& operator<<(std::ostream& out, const HdxAovResolveTaskParams& pv);
84 HDX_API
85 bool operator==(const HdxAovResolveTaskParams& lhs,
86  const HdxAovResolveTaskParams& rhs);
87 HDX_API
88 bool operator!=(const HdxAovResolveTaskParams& lhs,
89  const HdxAovResolveTaskParams& rhs);
90 
91 
92 PXR_NAMESPACE_CLOSE_SCOPE
93 
94 #endif
The Hydra render index is a flattened representation of the client scene graph, which may be composed...
Definition: renderIndex.h:119
AR_API bool operator!=(const ArAssetInfo &lhs, const ArAssetInfo &rhs)
AR_API bool operator==(const ArAssetInfo &lhs, const ArAssetInfo &rhs)
Adapter class providing data exchange with the client scene graph.
A task that converts multi-sample texels into regular texels so that another task/shader may read the...
virtual HDX_API void Prepare(HdTaskContext *ctx, HdRenderIndex *renderIndex) override
Prepare the tasks resources.
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:287
virtual HDX_API void Sync(HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits) override
Sync the render pass resources.
GF_API std::ostream & operator<<(std::ostream &, const GfBBox3d &)
Output a GfBBox3d using the format [(range) matrix zeroArea].
virtual HDX_API void Execute(HdTaskContext *ctx)
Execute render pass task.
A render buffer is a handle to a data resource that can be rendered into, such as a 2d image for a dr...
Definition: renderBuffer.h:48