24 #ifndef PXR_IMAGING_HD_BPRIM_H
25 #define PXR_IMAGING_HD_BPRIM_H
28 #include "pxr/imaging/hd/api.h"
29 #include "pxr/imaging/hd/version.h"
30 #include "pxr/imaging/hd/types.h"
32 #include "pxr/usd/sdf/path.h"
34 PXR_NAMESPACE_OPEN_SCOPE
77 HdDirtyBits *dirtyBits) = 0;
95 PXR_NAMESPACE_CLOSE_SCOPE
97 #endif // PXR_IMAGING_HD_BPRIM_H
virtual HdDirtyBits GetInitialDirtyBitsMask() const =0
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of thi...
The HdRenderParam is an opaque (to core Hydra) handle, to an object that is obtained from the render ...
virtual void Sync(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits)=0
Synchronizes state from the delegate to this object.
Adapter class providing data exchange with the client scene graph.
SdfPath const & GetId() const
Returns the identifier by which this buffer is known.
A path value used to locate objects in layers or scenegraphs.
Bprim (buffer prim) is a base class of managing a blob of data that is used to communicate between th...
virtual HD_API void Finalize(HdRenderParam *renderParam)
Finalizes object resources.