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bufferResourceGL.h
1 //
2 // Copyright 2017 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
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24 #ifndef PXR_IMAGING_HD_ST_BUFFER_RESOURCE_GL_H
25 #define PXR_IMAGING_HD_ST_BUFFER_RESOURCE_GL_H
26 
27 #include "pxr/imaging/garch/gl.h"
28 
29 #include "pxr/pxr.h"
30 #include "pxr/imaging/hdSt/api.h"
31 #include "pxr/imaging/hd/version.h"
32 #include "pxr/imaging/hd/bufferResource.h"
33 
34 #include "pxr/imaging/hgi/buffer.h"
35 
36 #include "pxr/base/tf/token.h"
37 
38 #include <cstddef>
39 #include <memory>
40 #include <utility>
41 #include <vector>
42 
43 PXR_NAMESPACE_OPEN_SCOPE
44 
45 using HdStBufferResourceGLSharedPtr =
46  std::shared_ptr<class HdStBufferResourceGL>;
47 
48 using HdStBufferResourceGLNamedPair =
49  std::pair<TfToken, HdStBufferResourceGLSharedPtr>;
50 using HdStBufferResourceGLNamedList =
51  std::vector<HdStBufferResourceGLNamedPair>;
52 
59 {
60 public:
61  HDST_API
62  HdStBufferResourceGL(TfToken const &role,
63  HdTupleType tupleType,
64  int offset,
65  int stride);
66  HDST_API
67  ~HdStBufferResourceGL();
68 
71  HDST_API
72  void SetAllocation(HgiBufferHandle const& id, size_t size);
73 
75  HgiBufferHandle& GetId() { return _id; }
76 
78  uint64_t GetGPUAddress() const { return _gpuAddr; }
79 
80 private:
81  uint64_t _gpuAddr;
82  HgiBufferHandle _id;
83 };
84 
85 
86 PXR_NAMESPACE_CLOSE_SCOPE
87 
88 #endif // PXR_IMAGING_HD_ST_BUFFER_RESOURCE_GL_H
HdTupleType represents zero, one, or more values of the same HdType.
Definition: types.h:325
uint64_t GetGPUAddress() const
Returns the gpu address (if available. otherwise returns 0).
A specific type of HdResource (GPU resource) representing a buffer object.
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:87
HgiBufferHandle & GetId()
Returns the Hgi id for this GPU resource.
HDST_API void SetAllocation(HgiBufferHandle const &id, size_t size)
Sets the OpenGL name/identifier for this resource and its size.
A specific type of HdBufferResource (GPU resource) representing an OpenGL buffer object.