
 GfPlane () 
 The default constructor leaves the plane parameters undefined. More...


 GfPlane (const GfVec3d &normal, double distanceToOrigin) 
 This constructor sets this to the plane perpendicular to normal and at distance units from the origin. More...


 GfPlane (const GfVec3d &normal, const GfVec3d &point) 
 This constructor sets this to the plane perpendicular to normal and that passes through point . More...


 GfPlane (const GfVec3d &p0, const GfVec3d &p1, const GfVec3d &p2) 
 This constructor sets this to the plane that contains the three given points. More...


 GfPlane (const GfVec4d &eqn) 
 This constructor creates a plane given by the equation eqn [0] * x + eqn [1] * y + eqn [2] * z + eqn [3] = 0. More...


void  Set (const GfVec3d &normal, double distanceToOrigin) 
 Sets this to the plane perpendicular to normal and at distance units from the origin. More...


GF_API void  Set (const GfVec3d &normal, const GfVec3d &point) 
 This constructor sets this to the plane perpendicular to normal and that passes through point . More...


GF_API void  Set (const GfVec3d &p0, const GfVec3d &p1, const GfVec3d &p2) 
 This constructor sets this to the plane that contains the three given points. More...


GF_API void  Set (const GfVec4d &eqn) 
 This method sets this to the plane given by the equation eqn [0] * x + eqn [1] * y + eqn [2] * z + eqn [3] = 0. More...


const GfVec3d &  GetNormal () const 
 Returns the unitlength normal vector of the plane. More...


double  GetDistanceFromOrigin () const 
 Returns the distance of the plane from the origin. More...


GF_API GfVec4d  GetEquation () const 
 Give the coefficients of the equation of the plane. More...


bool  operator== (const GfPlane &p) const 
 Componentwise equality test. More...


bool  operator!= (const GfPlane &p) const 
 Componentwise inequality test. More...


double  GetDistance (const GfVec3d &p) const 
 Returns the distance of point from the plane. More...


GfVec3d  Project (const GfVec3d &p) const 
 Return the projection of p onto the plane. More...


GF_API GfPlane &  Transform (const GfMatrix4d &matrix) 
 Transforms the plane by the given matrix. More...


void  Reorient (const GfVec3d &p) 
 Flip the plane normal (if necessary) so that p is in the positive halfspace. More...


GF_API bool  IntersectsPositiveHalfSpace (const GfRange3d &box) const 
 Returns true if the given aligned bounding box is at least partially on the positive side (the one the normal points into) of the plane. More...


bool  IntersectsPositiveHalfSpace (const GfVec3d &pt) const 
 Returns true if the given point is on the plane or within its positive half space. More...

