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HdRenderIndex Member List

This is the complete list of members for HdRenderIndex, including all inherited members.

Clear()HdRenderIndex
EnqueuePrimsToSync(HdDirtyListSharedPtr const &dirtyList, HdRprimCollection const &collection)HdRenderIndex
GetBprim(TfToken const &typeId, SdfPath const &id) const (defined in HdRenderIndex)HdRenderIndex
GetBprimSubtree(TfToken const &typeId, SdfPath const &root)HdRenderIndex
GetChangeTracker() (defined in HdRenderIndex)HdRenderIndexinline
GetChangeTracker() const (defined in HdRenderIndex)HdRenderIndexinline
GetDrawItems(HdRprimCollection const &collection, TfTokenVector const &renderTags)HdRenderIndex
GetDrivers() const (defined in HdRenderIndex)HdRenderIndex
GetFallbackBprim(TfToken const &typeId) const HdRenderIndex
GetFallbackSprim(TfToken const &typeId) const HdRenderIndex
GetInstancer(SdfPath const &id) const HdRenderIndex
GetMaterialTag(SdfPath const &id) const HdRenderIndex
GetRenderDelegate() const HdRenderIndex
GetRenderTag(SdfPath const &id) const HdRenderIndex
GetResourceRegistry() const HdRenderIndex
GetRprim(SdfPath const &id) const HdRenderIndex
GetRprimIds()HdRenderIndexinline
GetRprimPathFromPrimId(int primId) const HdRenderIndex
GetRprimSubtree(SdfPath const &root)HdRenderIndex
GetSceneDelegateAndInstancerIds(SdfPath const &id, SdfPath *sceneDelegateId, SdfPath *instancerId) const HdRenderIndex
GetSceneDelegateForRprim(SdfPath const &id) const HdRenderIndex
GetSprim(TfToken const &typeId, SdfPath const &id) const (defined in HdRenderIndex)HdRenderIndex
GetSprimSubtree(TfToken const &typeId, SdfPath const &root)HdRenderIndex
GetTask(SdfPath const &id) const HdRenderIndex
GetTextureKey(HdTextureResource::ID id) const HdRenderIndex
HasInstancer(SdfPath const &id)HdRenderIndexinline
HasRprim(SdfPath const &id)HdRenderIndexinline
HasTask(SdfPath const &id)HdRenderIndexinline
HdDirtyList (defined in HdRenderIndex)HdRenderIndexfriend
HdDrawItemPtrVector typedef (defined in HdRenderIndex)HdRenderIndex
InsertBprim(TfToken const &typeId, HdSceneDelegate *delegate, SdfPath const &bprimId)HdRenderIndex
InsertInstancer(HdSceneDelegate *delegate, SdfPath const &id, SdfPath const &parentId=SdfPath())HdRenderIndex
InsertRprim(TfToken const &typeId, HdSceneDelegate *sceneDelegate, SdfPath const &rprimId, SdfPath const &instancerId=SdfPath())HdRenderIndex
InsertSprim(TfToken const &typeId, HdSceneDelegate *delegate, SdfPath const &sprimId)HdRenderIndex
InsertTask(HdSceneDelegate *delegate, SdfPath const &id)HdRenderIndex
IsBprimTypeSupported(TfToken const &typeId) const HdRenderIndex
IsRprimTypeSupported(TfToken const &typeId) const HdRenderIndex
IsSprimTypeSupported(TfToken const &typeId) const HdRenderIndex
New(HdRenderDelegate *renderDelegate, HdDriverVector const &drivers)HdRenderIndexstatic
RemoveBprim(TfToken const &typeId, SdfPath const &id) (defined in HdRenderIndex)HdRenderIndex
RemoveInstancer(SdfPath const &id)HdRenderIndex
RemoveRprim(SdfPath const &id)HdRenderIndex
RemoveSprim(TfToken const &typeId, SdfPath const &id) (defined in HdRenderIndex)HdRenderIndex
RemoveSubtree(const SdfPath &root, HdSceneDelegate *sceneDelegate)HdRenderIndex
RemoveTask(SdfPath const &id)HdRenderIndex
SyncAll(HdTaskSharedPtrVector *tasks, HdTaskContext *taskContext)HdRenderIndex
~HdRenderIndex() (defined in HdRenderIndex)HdRenderIndex