This is the complete list of members for HdStRenderPassState, including all inherited members.
_alphaThreshold (defined in HdRenderPassState) | HdRenderPassState | protected |
_alphaToCoverageEnabled (defined in HdRenderPassState) | HdRenderPassState | protected |
_aovBindings (defined in HdRenderPassState) | HdRenderPassState | protected |
_aovInputBindings (defined in HdRenderPassState) | HdRenderPassState | protected |
_blendAlphaDstFactor (defined in HdRenderPassState) | HdRenderPassState | protected |
_blendAlphaOp (defined in HdRenderPassState) | HdRenderPassState | protected |
_blendAlphaSrcFactor (defined in HdRenderPassState) | HdRenderPassState | protected |
_blendColorDstFactor (defined in HdRenderPassState) | HdRenderPassState | protected |
_blendColorOp (defined in HdRenderPassState) | HdRenderPassState | protected |
_blendColorSrcFactor (defined in HdRenderPassState) | HdRenderPassState | protected |
_blendConstantColor (defined in HdRenderPassState) | HdRenderPassState | protected |
_blendEnabled (defined in HdRenderPassState) | HdRenderPassState | protected |
_camera (defined in HdRenderPassState) | HdRenderPassState | protected |
_clippingEnabled (defined in HdRenderPassState) | HdRenderPassState | protected |
_clipPlanes (defined in HdRenderPassState) | HdRenderPassState | protected |
_colorMasks (defined in HdRenderPassState) | HdRenderPassState | protected |
_colorMaskUseDefault (defined in HdRenderPassState) | HdRenderPassState | protected |
_cullMatrix (defined in HdRenderPassState) | HdRenderPassState | protected |
_cullStyle (defined in HdRenderPassState) | HdRenderPassState | protected |
_depthBiasConstantFactor (defined in HdRenderPassState) | HdRenderPassState | protected |
_depthBiasEnabled (defined in HdRenderPassState) | HdRenderPassState | protected |
_depthBiasSlopeFactor (defined in HdRenderPassState) | HdRenderPassState | protected |
_depthBiasUseDefault (defined in HdRenderPassState) | HdRenderPassState | protected |
_depthFunc (defined in HdRenderPassState) | HdRenderPassState | protected |
_depthMaskEnabled (defined in HdRenderPassState) | HdRenderPassState | protected |
_depthTestEnabled (defined in HdRenderPassState) | HdRenderPassState | protected |
_drawRange (defined in HdRenderPassState) | HdRenderPassState | protected |
_framing (defined in HdRenderPassState) | HdRenderPassState | protected |
_indicatorColor (defined in HdRenderPassState) | HdRenderPassState | protected |
_lightingEnabled (defined in HdRenderPassState) | HdRenderPassState | protected |
_lineWidth (defined in HdRenderPassState) | HdRenderPassState | protected |
_maskColor (defined in HdRenderPassState) | HdRenderPassState | protected |
_overrideColor (defined in HdRenderPassState) | HdRenderPassState | protected |
_overrideWindowPolicy (defined in HdRenderPassState) | HdRenderPassState | protected |
_pointColor (defined in HdRenderPassState) | HdRenderPassState | protected |
_pointSelectedSize (defined in HdRenderPassState) | HdRenderPassState | protected |
_pointSize (defined in HdRenderPassState) | HdRenderPassState | protected |
_projectionMatrix (defined in HdRenderPassState) | HdRenderPassState | protected |
_stencilEnabled (defined in HdRenderPassState) | HdRenderPassState | protected |
_stencilFailOp (defined in HdRenderPassState) | HdRenderPassState | protected |
_stencilFunc (defined in HdRenderPassState) | HdRenderPassState | protected |
_stencilMask (defined in HdRenderPassState) | HdRenderPassState | protected |
_stencilRef (defined in HdRenderPassState) | HdRenderPassState | protected |
_stencilZFailOp (defined in HdRenderPassState) | HdRenderPassState | protected |
_stencilZPassOp (defined in HdRenderPassState) | HdRenderPassState | protected |
_tessLevel (defined in HdRenderPassState) | HdRenderPassState | protected |
_useMultiSampleAov (defined in HdRenderPassState) | HdRenderPassState | protected |
_viewport (defined in HdRenderPassState) | HdRenderPassState | protected |
_wireframeColor (defined in HdRenderPassState) | HdRenderPassState | protected |
_worldToViewMatrix (defined in HdRenderPassState) | HdRenderPassState | protected |
Bind() | HdStRenderPassState | |
ClipPlanesVector typedef (defined in HdRenderPassState) | HdRenderPassState | |
ColorMask enum name (defined in HdRenderPassState) | HdRenderPassState | |
ColorMaskNone enum value (defined in HdRenderPassState) | HdRenderPassState | |
ColorMaskRGB enum value (defined in HdRenderPassState) | HdRenderPassState | |
ColorMaskRGBA enum value (defined in HdRenderPassState) | HdRenderPassState | |
GetAlphaThreshold() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetAlphaToCoverageEnabled() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetAovBindings() const (defined in HdRenderPassState) | HdRenderPassState | |
GetAovInputBindings() const (defined in HdRenderPassState) | HdRenderPassState | |
GetBlendAlphaDstFactor() (defined in HdRenderPassState) | HdRenderPassState | inline |
GetBlendAlphaOp() (defined in HdRenderPassState) | HdRenderPassState | inline |
GetBlendAlphaSrcFactor() (defined in HdRenderPassState) | HdRenderPassState | inline |
GetBlendColorDstFactor() (defined in HdRenderPassState) | HdRenderPassState | inline |
GetBlendColorOp() (defined in HdRenderPassState) | HdRenderPassState | inline |
GetBlendColorSrcFactor() (defined in HdRenderPassState) | HdRenderPassState | inline |
GetBlendConstantColor() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetCamera() const | HdRenderPassState | inline |
GetClippingEnabled() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetClipPlanes() const (defined in HdRenderPassState) | HdRenderPassState | |
GetColorMasks() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetColorMaskUseDefault() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetCullMatrix() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetCullStyle() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetDepthBiasEnabled() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetDepthBiasUseDefault() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetDepthFunc() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetDrawingRange() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetDrawingRangeNDC() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetEnableDepthMask() (defined in HdRenderPassState) | HdRenderPassState | |
GetEnableDepthTest() const (defined in HdRenderPassState) | HdRenderPassState | |
GetFraming() const | HdRenderPassState | inline |
GetIndicatorColor() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetLightingEnabled() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetLightingShader() const (defined in HdStRenderPassState) | HdStRenderPassState | inline |
GetLineWidth() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetMaskColor() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetOverrideColor() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetOverrideWindowPolicy() const | HdRenderPassState | inline |
GetPointColor() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetPointSelectedSize() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetPointSize() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetProjectionMatrix() const | HdRenderPassState | |
GetRenderPassShader() const (defined in HdStRenderPassState) | HdStRenderPassState | inline |
GetResolveAovMultiSample() const (defined in HdStRenderPassState) | HdStRenderPassState | |
GetShaderHash() const (defined in HdStRenderPassState) | HdStRenderPassState | |
GetShaders() const | HdStRenderPassState | |
GetStencilDepthFailOp() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetStencilDepthPassOp() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetStencilEnabled() const (defined in HdRenderPassState) | HdRenderPassState | |
GetStencilFailOp() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetStencilFunc() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetStencilMask() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetStencilRef() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetTessLevel() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetUseAovMultiSample() const (defined in HdRenderPassState) | HdRenderPassState | |
GetUseSceneMaterials() const (defined in HdStRenderPassState) | HdStRenderPassState | inline |
GetViewport() const | HdRenderPassState | inline |
GetWindowPolicy() const | HdRenderPassState | |
GetWireframeColor() const (defined in HdRenderPassState) | HdRenderPassState | inline |
GetWorldToViewMatrix() const | HdRenderPassState | |
HdRenderPassState() (defined in HdRenderPassState) | HdRenderPassState | |
HdStRenderPassState() (defined in HdStRenderPassState) | HdStRenderPassState | |
HdStRenderPassState(HdStRenderPassShaderSharedPtr const &shader) (defined in HdStRenderPassState) | HdStRenderPassState | |
MakeGraphicsCmdsDesc(const HdRenderIndex *) const (defined in HdStRenderPassState) | HdStRenderPassState | |
Prepare(HdResourceRegistrySharedPtr const &resourceRegistry) override | HdStRenderPassState | virtual |
SetAlphaThreshold(float alphaThreshold) (defined in HdRenderPassState) | HdRenderPassState | |
SetAlphaToCoverageEnabled(bool enabled) (defined in HdRenderPassState) | HdRenderPassState | |
SetAovBindings(HdRenderPassAovBindingVector const &aovBindings) | HdRenderPassState | |
SetAovInputBindings(HdRenderPassAovBindingVector const &aovBindings) | HdRenderPassState | |
SetBlend(HdBlendOp colorOp, HdBlendFactor colorSrcFactor, HdBlendFactor colorDstFactor, HdBlendOp alphaOp, HdBlendFactor alphaSrcFactor, HdBlendFactor alphaDstFactor) (defined in HdRenderPassState) | HdRenderPassState | |
SetBlendConstantColor(GfVec4f const &color) (defined in HdRenderPassState) | HdRenderPassState | |
SetBlendEnabled(bool enabled) (defined in HdRenderPassState) | HdRenderPassState | |
SetCameraAndFraming(HdCamera const *camera, CameraUtilFraming const &framing, const std::pair< bool, CameraUtilConformWindowPolicy > &overrideWindowPolicy) | HdRenderPassState | |
SetCameraAndViewport(HdCamera const *camera, GfVec4d const &viewport) | HdRenderPassState | |
SetCameraFramingState(GfMatrix4d const &worldToViewMatrix, GfMatrix4d const &projectionMatrix, GfVec4d const &viewport, ClipPlanesVector const &clipPlanes) | HdStRenderPassState | |
SetClippingEnabled(bool enabled) (defined in HdRenderPassState) | HdRenderPassState | |
SetColorMasks(std::vector< ColorMask > const &masks) (defined in HdRenderPassState) | HdRenderPassState | |
SetColorMaskUseDefault(bool useDefault) (defined in HdRenderPassState) | HdRenderPassState | |
SetCullStyle(HdCullStyle cullStyle) (defined in HdRenderPassState) | HdRenderPassState | |
SetDepthBias(float constantFactor, float slopeFactor) (defined in HdRenderPassState) | HdRenderPassState | |
SetDepthBiasEnabled(bool enabled) (defined in HdRenderPassState) | HdRenderPassState | |
SetDepthBiasUseDefault(bool useDefault) (defined in HdRenderPassState) | HdRenderPassState | |
SetDepthFunc(HdCompareFunction depthFunc) (defined in HdRenderPassState) | HdRenderPassState | |
SetDrawingRange(GfVec2f const &drawRange) (defined in HdRenderPassState) | HdRenderPassState | |
SetEnableDepthMask(bool state) (defined in HdRenderPassState) | HdRenderPassState | |
SetEnableDepthTest(bool enabled) (defined in HdRenderPassState) | HdRenderPassState | |
SetIndicatorColor(GfVec4f const &color) (defined in HdRenderPassState) | HdRenderPassState | |
SetLightingEnabled(bool enabled) | HdRenderPassState | |
SetLightingShader(HdStLightingShaderSharedPtr const &lightingShader) | HdStRenderPassState | |
SetLineWidth(float width) (defined in HdRenderPassState) | HdRenderPassState | |
SetMaskColor(GfVec4f const &color) (defined in HdRenderPassState) | HdRenderPassState | |
SetOverrideColor(GfVec4f const &color) | HdRenderPassState | |
SetPointColor(GfVec4f const &color) | HdRenderPassState | |
SetPointSelectedSize(float size) | HdRenderPassState | |
SetPointSize(float size) | HdRenderPassState | |
SetRenderPassShader(HdStRenderPassShaderSharedPtr const &renderPassShader) | HdStRenderPassState | |
SetResolveAovMultiSample(bool state) | HdStRenderPassState | |
SetStencil(HdCompareFunction func, int ref, int mask, HdStencilOp fail, HdStencilOp zfail, HdStencilOp zpass) (defined in HdRenderPassState) | HdRenderPassState | |
SetStencilEnabled(bool enabled) (defined in HdRenderPassState) | HdRenderPassState | |
SetTessLevel(float level) (defined in HdRenderPassState) | HdRenderPassState | |
SetUseAovMultiSample(bool state) | HdRenderPassState | |
SetUseSceneMaterials(bool state) | HdStRenderPassState | |
SetWireframeColor(GfVec4f const &color) | HdRenderPassState | |
Unbind() (defined in HdStRenderPassState) | HdStRenderPassState | |
~HdRenderPassState() (defined in HdRenderPassState) | HdRenderPassState | virtual |
~HdStRenderPassState() override (defined in HdStRenderPassState) | HdStRenderPassState |