A task for generating shadow maps.
More...
Inherits HdTask.
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HDX_API | HdxShadowTask (HdSceneDelegate *delegate, SdfPath const &id) |
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HDX_API void | Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits) override |
| Sync the render pass resources. More...
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HDX_API void | Prepare (HdTaskContext *ctx, HdRenderIndex *renderIndex) override |
| Prepare the tasks resources. More...
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HDX_API void | Execute (HdTaskContext *ctx) override |
| Execute render pass task. More...
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HDX_API const TfTokenVector & | GetRenderTags () const override |
| Collect Render Tags used by the task. More...
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HD_API | HdTask (SdfPath const &id) |
| Construct a new task. More...
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virtual void | Sync (HdSceneDelegate *delegate, HdTaskContext *ctx, HdDirtyBits *dirtyBits)=0 |
| Sync Phase: Obtain task state from Scene delegate based on change processing. More...
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virtual void | Prepare (HdTaskContext *ctx, HdRenderIndex *renderIndex)=0 |
| Prepare Phase: Resolve bindings and manage resources. More...
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virtual void | Execute (HdTaskContext *ctx)=0 |
| Execute Phase: Runs the task. More...
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virtual HD_API const
TfTokenVector & | GetRenderTags () const |
| Render Tag Gather. More...
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SdfPath const & | GetId () const |
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virtual HD_API HdDirtyBits | GetInitialDirtyBitsMask () const |
| Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of this prim. More...
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template<class T > |
bool | _GetTaskParams (HdSceneDelegate *delegate, T *outValue) |
| Extracts a typed value out of the task context at the given id. More...
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HD_API TfTokenVector | _GetTaskRenderTags (HdSceneDelegate *delegate) |
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static HD_API bool | _HasTaskContextData (HdTaskContext const *ctx, TfToken const &id) |
| Check if the shared context contains a value for the given id. More...
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template<class T > |
static bool | _GetTaskContextData (HdTaskContext const *ctx, TfToken const &id, T *outValue) |
| Extracts a typed value out of the task context at the given id. More...
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template<class T > |
static T | _GetDriver (HdTaskContext const *ctx, TfToken const &driverName) |
| Extract an object from a HdDriver inside the task context. More...
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A task for generating shadow maps.
Definition at line 93 of file shadowTask.h.
HDX_API void Execute |
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HdTaskContext * |
ctx | ) |
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override |
Execute render pass task.
Collect Render Tags used by the task.
HDX_API void Prepare |
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HdTaskContext * |
ctx, |
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HdRenderIndex * |
renderIndex |
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) |
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override |
Prepare the tasks resources.
HDX_API void Sync |
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HdSceneDelegate * |
delegate, |
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HdTaskContext * |
ctx, |
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HdDirtyBits * |
dirtyBits |
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) |
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override |
Sync the render pass resources.
The documentation for this class was generated from the following file: