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drawTargetTextureResource.h
1 //
2 // Copyright 2017 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
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24 #ifndef HDST_DRAW_TARGET_TEXTURE_RESOURCE_H
25 #define HDST_DRAW_TARGET_TEXTURE_RESOURCE_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hdSt/textureResource.h"
29 #include "pxr/imaging/glf/drawTarget.h"
30 
31 PXR_NAMESPACE_OPEN_SCOPE
32 
33 
34 class HdSt_DrawTargetTextureResource final : public HdStTextureResource {
35 public:
36  HdSt_DrawTargetTextureResource();
37  virtual ~HdSt_DrawTargetTextureResource();
38 
39  void SetAttachment(const GlfDrawTarget::AttachmentRefPtr &attachment);
40  void SetSampler(HdWrap wrapS, HdWrap wrapT,
41  HdMinFilter minFilter, HdMagFilter magFilter);
42 
43  //
44  // HdTextureResource API
45  //
46  virtual HdTextureType GetTextureType() const override;
47  virtual size_t GetMemoryUsed() override;
48 
49  //
50  // HdStTextureResource API
51  //
52  virtual GLuint GetTexelsTextureId() override;
53  virtual GLuint GetTexelsSamplerId() override;
54  virtual uint64_t GetTexelsTextureHandle() override;
55  virtual GLuint GetLayoutTextureId() override;
56  virtual uint64_t GetLayoutTextureHandle() override;
57 
58 private:
60  GLuint _sampler;
61  GfVec4f _borderColor;
62  float _maxAnisotropy;
63 
64  // No copying
65  HdSt_DrawTargetTextureResource(
66  const HdSt_DrawTargetTextureResource &) = delete;
67  HdSt_DrawTargetTextureResource &operator =(
68  const HdSt_DrawTargetTextureResource &) = delete;
69 };
70 
71 
72 PXR_NAMESPACE_CLOSE_SCOPE
73 
74 #endif // HDST_DRAW_TARGET_TEXTURE_RESOURCE_H
Basic type for a vector of 4 float components.
Definition: vec4f.h:63
HdStTextureResource is an interface to a GL-backed texture.
Reference-counted smart pointer utility class.
Definition: hash.h:45