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functorPrimReader.h
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1 //
2 // Copyright 2018 Pixar
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5 // with the following modification; you may not use this file except in
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24 #ifndef PXRUSDMAYA_FUNCTORPRIMREADER_H
25 #define PXRUSDMAYA_FUNCTORPRIMREADER_H
26 
28 
29 #include "usdMaya/api.h"
30 #include "usdMaya/primReader.h"
31 #include "usdMaya/primReaderArgs.h"
34 
35 #include "pxr/pxr.h"
36 
37 #include <functional>
38 
39 PXR_NAMESPACE_OPEN_SCOPE
40 
45 class UsdMaya_FunctorPrimReader final : public UsdMayaPrimReader
46 {
47 public:
49  const UsdMayaPrimReaderArgs&,
51 
52  bool Read(UsdMayaPrimReaderContext* context) override;
53 
54  static UsdMayaPrimReaderSharedPtr Create(
55  const UsdMayaPrimReaderArgs&,
57 
59  CreateFactory(UsdMayaPrimReaderRegistry::ReaderFn readerFn);
60 
61 private:
63 };
64 
65 PXR_NAMESPACE_CLOSE_SCOPE
66 
67 #endif
std::function< bool(const UsdMayaPrimReaderArgs &, UsdMayaPrimReaderContext *) > ReaderFn
Reader function, i.e.
This class holds read-only arguments that are passed into reader plugins for the usdMaya library...
This class is scaffolding to hold bare prim reader functions.
std::function< UsdMayaPrimReaderSharedPtr(const UsdMayaPrimReaderArgs &) > ReaderFactoryFn
Reader factory function, i.e.
This class provides an interface for reader plugins to communicate state back to the core usd maya lo...