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geometryLight.h
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2 // Copyright 2016 Pixar
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24 #ifndef USDLUX_GENERATED_GEOMETRYLIGHT_H
25 #define USDLUX_GENERATED_GEOMETRYLIGHT_H
26 
28 
29 #include "pxr/pxr.h"
30 #include "pxr/usd/usdLux/api.h"
31 #include "pxr/usd/usdLux/light.h"
32 #include "pxr/usd/usd/prim.h"
33 #include "pxr/usd/usd/stage.h"
34 #include "pxr/usd/usdLux/tokens.h"
35 
36 #include "pxr/base/vt/value.h"
37 
38 #include "pxr/base/gf/vec3d.h"
39 #include "pxr/base/gf/vec3f.h"
40 #include "pxr/base/gf/matrix4d.h"
41 
42 #include "pxr/base/tf/token.h"
43 #include "pxr/base/tf/type.h"
44 
45 PXR_NAMESPACE_OPEN_SCOPE
46 
47 class SdfAssetPath;
48 
49 // -------------------------------------------------------------------------- //
50 // GEOMETRYLIGHT //
51 // -------------------------------------------------------------------------- //
52 
59 {
60 public:
65 
70  explicit UsdLuxGeometryLight(const UsdPrim& prim=UsdPrim())
71  : UsdLuxLight(prim)
72  {
73  }
74 
78  explicit UsdLuxGeometryLight(const UsdSchemaBase& schemaObj)
79  : UsdLuxLight(schemaObj)
80  {
81  }
82 
84  USDLUX_API
85  virtual ~UsdLuxGeometryLight();
86 
90  USDLUX_API
91  static const TfTokenVector &
92  GetSchemaAttributeNames(bool includeInherited=true);
93 
103  USDLUX_API
104  static UsdLuxGeometryLight
105  Get(const UsdStagePtr &stage, const SdfPath &path);
106 
129  USDLUX_API
130  static UsdLuxGeometryLight
131  Define(const UsdStagePtr &stage, const SdfPath &path);
132 
133 protected:
137  USDLUX_API
138  UsdSchemaKind _GetSchemaKind() const override;
139 
140 private:
141  // needs to invoke _GetStaticTfType.
142  friend class UsdSchemaRegistry;
143  USDLUX_API
144  static const TfType &_GetStaticTfType();
145 
146  static bool _IsTypedSchema();
147 
148  // override SchemaBase virtuals.
149  USDLUX_API
150  const TfType &_GetTfType() const override;
151 
152 public:
153  // --------------------------------------------------------------------- //
154  // GEOMETRY
155  // --------------------------------------------------------------------- //
158  USDLUX_API
160 
163  USDLUX_API
165 
166 public:
167  // ===================================================================== //
168  // Feel free to add custom code below this line, it will be preserved by
169  // the code generator.
170  //
171  // Just remember to:
172  // - Close the class declaration with };
173  // - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
174  // - Close the include guard with #endif
175  // ===================================================================== //
176  // --(BEGIN CUSTOM CODE)--
177 };
178 
179 PXR_NAMESPACE_CLOSE_SCOPE
180 
181 #endif
Light emitted outward from a geometric prim (UsdGeomGprim), which is typically a mesh.
Definition: geometryLight.h:58
static USDLUX_API UsdLuxGeometryLight Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
Definition: geometryLight.h:64
static USDLUX_API UsdLuxGeometryLight Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdLuxGeometryLight holding the prim adhering to this schema at path on stage.
virtual USDLUX_API ~UsdLuxGeometryLight()
Destructor.
USDLUX_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
Definition: common.h:127
Represents a concrete typed schema.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:132
std::vector< TfToken > TfTokenVector
Convenience types.
Definition: token.h:442
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:288
A UsdRelationship creates dependencies between scenegraph objects by allowing a prim to target other ...
Definition: relationship.h:128
Contains an asset path and an optional resolved path.
Definition: assetPath.h:47
UsdLuxGeometryLight(const UsdSchemaBase &schemaObj)
Construct a UsdLuxGeometryLight on the prim held by schemaObj .
Definition: geometryLight.h:78
Base class for all lights.
Definition: light.h:79
USDLUX_API UsdRelationship CreateGeometryRel() const
See GetGeometryRel(), and also Create vs Get Property Methods for when to use Get vs Create...
TfType represents a dynamic runtime type.
Definition: type.h:64
Singleton registry that provides access to schema type information and the prim definitions for regis...
USDLUX_API UsdRelationship GetGeometryRel() const
Relationship to the geometry to use as the light source.
The base class for all schema types in Usd.
Definition: schemaBase.h:56
UsdLuxGeometryLight(const UsdPrim &prim=UsdPrim())
Construct a UsdLuxGeometryLight on UsdPrim prim .
Definition: geometryLight.h:70
static USDLUX_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...