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glPlatformDebugWindowGLX.h
1 //
2 // Copyright 2016 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
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11 // and its affiliates, except as required to comply with Section 4(c) of
12 // the License and to reproduce the content of the NOTICE file.
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14 // You may obtain a copy of the Apache License at
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16 // http://www.apache.org/licenses/LICENSE-2.0
17 //
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19 // distributed under the Apache License with the above modification is
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24 #ifndef GARCH_GLPLATFORM_DEBUG_WINDOW_GLX_H
25 #define GARCH_GLPLATFORM_DEBUG_WINDOW_GLX_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/base/tf/declarePtrs.h"
29 #include <X11/Xlib.h>
30 #include <GL/glx.h>
31 
32 PXR_NAMESPACE_OPEN_SCOPE
33 
34 
35 class GarchGLDebugWindow;
37 
40 class Garch_GLPlatformDebugWindow
41 {
42 public:
43  Garch_GLPlatformDebugWindow(GarchGLDebugWindow *w);
44 
45  void Init(const char *title, int width, int height, int nSamples=1);
46  void Run();
47  void ExitApp();
48 
49 private:
50  bool _running;
51  GarchGLDebugWindow *_callback;
52  Display *_display;
53  Window _window;
54  GLXContext _glContext;
55  GarchGLPlatformDebugContextRefPtr _glDebugContext;
56 };
57 
58 
59 PXR_NAMESPACE_CLOSE_SCOPE
60 
61 #endif // GARCH_GLPLATFORM_DEBUG_WINDOW_GLX_H
Platform specific minimum GL widget for unit tests.
Definition: glDebugWindow.h:40
#define TF_DECLARE_WEAK_AND_REF_PTRS(type)
Define standard weak, ref, and vector pointer types.
Definition: declarePtrs.h:89
Platform specific context (e.g.