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texture.h File Reference
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Classes

class  GlfTexture
 Represents a texture object in Glf. More...
 
class  GlfTexture::Binding
 A texture has one or more bindings which describe how the different aspects of the texture should be bound in order to allow shader access. More...
 

Macros

#define GLF_TEXTURE_TOKENS
 

Functions

 TF_DECLARE_PUBLIC_TOKENS (GlfTextureTokens, GLF_API, GLF_TEXTURE_TOKENS)
 
 TF_DECLARE_WEAK_AND_REF_PTRS (GlfTexture)
 

Macro Definition Documentation

#define GLF_TEXTURE_TOKENS
Value:
(texels) \
(layout)

Definition at line 48 of file texture.h.