All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
context.h
1 //
2 // Copyright 2016 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
10 // names, trademarks, service marks, or product names of the Licensor
11 // and its affiliates, except as required to comply with Section 4(c) of
12 // the License and to reproduce the content of the NOTICE file.
13 //
14 // You may obtain a copy of the Apache License at
15 //
16 // http://www.apache.org/licenses/LICENSE-2.0
17 //
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the Apache License with the above modification is
20 // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21 // KIND, either express or implied. See the Apache License for the specific
22 // language governing permissions and limitations under the Apache License.
23 //
24 #ifndef PXR_IMAGING_PLUGIN_HD_EMBREE_CONTEXT_H
25 #define PXR_IMAGING_PLUGIN_HD_EMBREE_CONTEXT_H
26 
27 #include "pxr/pxr.h"
28 
29 #include "pxr/imaging/plugin/hdEmbree/sampler.h"
30 
31 #include "pxr/base/gf/matrix4f.h"
32 #include "pxr/base/vt/array.h"
33 
34 #include <embree3/rtcore.h>
35 
36 PXR_NAMESPACE_OPEN_SCOPE
37 
38 class HdRprim;
39 
46 {
50  TfHashMap<TfToken, HdEmbreePrimvarSampler*, TfToken::HashFunctor>
53  VtIntArray primitiveParams;
54 };
55 
63 {
68  RTCScene rootScene;
70  int32_t instanceId;
71 };
72 
73 
74 PXR_NAMESPACE_CLOSE_SCOPE
75 
76 #endif // PXR_IMAGING_PLUGIN_HD_EMBREE_CONTEXT_H
GfMatrix4f objectToWorldMatrix
The object-to-world transform, for transforming normals to worldspace.
Definition: context.h:65
Stores a 4x4 matrix of float elements.
Definition: matrix4f.h:88
HdRprim * rprim
A pointer back to the owning HdEmbree rprim.
Definition: context.h:48
TfHashMap< TfToken, HdEmbreePrimvarSampler *, TfToken::HashFunctor > primvarMap
A name-indexed map of primvar samplers.
Definition: context.h:51
A small bit of state attached to each bit of instanced geometry in embree, for the benefit of HdEmbre...
Definition: context.h:62
VtIntArray primitiveParams
A copy of the primitive params for this rprim.
Definition: context.h:53
The render engine state for a given rprim from the scene graph.
Definition: rprim.h:68
A small bit of state attached to each bit of prototype geometry in embree, for the benefit of HdEmbre...
Definition: context.h:45
RTCScene rootScene
The scene the prototype geometry lives in, for passing to rtcInterpolate.
Definition: context.h:68
int32_t instanceId
The instance id of this instance.
Definition: context.h:70