All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
hdImagingShapeDrawOverride.h
Go to the documentation of this file.
1 //
2 // Copyright 2018 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
10 // names, trademarks, service marks, or product names of the Licensor
11 // and its affiliates, except as required to comply with Section 4(c) of
12 // the License and to reproduce the content of the NOTICE file.
13 //
14 // You may obtain a copy of the Apache License at
15 //
16 // http://www.apache.org/licenses/LICENSE-2.0
17 //
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the Apache License with the above modification is
20 // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21 // KIND, either express or implied. See the Apache License for the specific
22 // language governing permissions and limitations under the Apache License.
23 //
24 #ifndef PXRUSDMAYAGL_HD_IMAGING_SHAPE_DRAW_OVERRIDE_H
25 #define PXRUSDMAYAGL_HD_IMAGING_SHAPE_DRAW_OVERRIDE_H
26 
28 
29 #include "pxr/pxr.h"
30 #include "pxrUsdMayaGL/api.h"
31 
32 #include <maya/MBoundingBox.h>
33 #include <maya/MDagPath.h>
34 #include <maya/MDrawContext.h>
35 #include <maya/MFrameContext.h>
36 #include <maya/MMatrix.h>
37 #include <maya/MObject.h>
38 #include <maya/MPxDrawOverride.h>
39 #include <maya/MString.h>
40 #include <maya/MUserData.h>
41 #include <maya/MViewport2Renderer.h>
42 
43 
44 PXR_NAMESPACE_OPEN_SCOPE
45 
46 
59 class PxrMayaHdImagingShapeDrawOverride : public MHWRender::MPxDrawOverride
60 {
61  public:
62 
63  PXRUSDMAYAGL_API
64  static const MString drawDbClassification;
65 
66  PXRUSDMAYAGL_API
67  static MHWRender::MPxDrawOverride* creator(const MObject& obj);
68 
69  PXRUSDMAYAGL_API
71 
72  PXRUSDMAYAGL_API
73  MHWRender::DrawAPI supportedDrawAPIs() const override;
74 
75  PXRUSDMAYAGL_API
76  MMatrix transform(
77  const MDagPath& objPath,
78  const MDagPath& cameraPath) const override;
79 
80  PXRUSDMAYAGL_API
81  MBoundingBox boundingBox(
82  const MDagPath& objPath,
83  const MDagPath& cameraPath) const override;
84 
85  PXRUSDMAYAGL_API
86  bool isBounded(
87  const MDagPath& objPath,
88  const MDagPath& cameraPath) const override;
89 
90  PXRUSDMAYAGL_API
91  bool disableInternalBoundingBoxDraw() const override;
92 
93  PXRUSDMAYAGL_API
94  MUserData* prepareForDraw(
95  const MDagPath& objPath,
96  const MDagPath& cameraPath,
97  const MHWRender::MFrameContext& frameContext,
98  MUserData* oldData) override;
99 
100  PXRUSDMAYAGL_API
101  static void draw(
102  const MHWRender::MDrawContext& context,
103  const MUserData* data);
104 
105  private:
106 
107  PxrMayaHdImagingShapeDrawOverride(const MObject& obj);
108 
110  const PxrMayaHdImagingShapeDrawOverride&) = delete;
112  const PxrMayaHdImagingShapeDrawOverride&) = delete;
113 };
114 
115 
116 PXR_NAMESPACE_CLOSE_SCOPE
117 
118 
119 #endif
Draw override for drawing the pxrHdImagingShape node in Viewport 2.0.