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framebuffer.h
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2 // Copyright 2019 Pixar
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5 // with the following modification; you may not use this file except in
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24 #ifndef EXT_RMANPKG_23_0_PLUGIN_RENDERMAN_PLUGIN_HDX_PRMAN_FRAMEBUFFER_H
25 #define EXT_RMANPKG_23_0_PLUGIN_RENDERMAN_PLUGIN_HDX_PRMAN_FRAMEBUFFER_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hd/types.h"
29 
30 #include "pxr/base/gf/matrix4d.h"
31 
32 #include "Riley.h"
33 
34 #include <vector>
35 #include <mutex>
36 
37 class RixContext;
38 
39 PXR_NAMESPACE_OPEN_SCOPE
40 
46 public:
47  struct HdPrmanAov {
48  TfToken name;
49  HdFormat format;
50  VtValue clearValue;
51  std::vector<uint32_t> pixels;
52  };
53  typedef std::vector<HdPrmanAov> HdPrmanAovList ;
54  typedef std::vector<HdPrmanAov>::iterator HdPrmanAovIt ;
55 
58 
62  static HdxPrmanFramebuffer* GetByID(int32_t id);
63  static void Register(RixContext*);
64 
66  void Resize(int width, int height);
67 
68  void Clear();
69 
70  void AddAov(TfToken aovName, HdFormat dataType, VtValue clearValue);
71 
72  std::mutex mutex;
73  HdPrmanAovList aovs;
74 
75  int w, h;
76  int32_t id;
77 
78  // Projection matrix (for the depth output).
79  GfMatrix4d proj;
80 
81  // Clear functionality.
82  bool pendingClear;
83 
84  riley::DisplayId dspyId;
85  riley::RenderTargetId rtId;
86 };
87 
88 PXR_NAMESPACE_CLOSE_SCOPE
89 
90 #endif
A simple framebuffer used to receive display-driver output from PRMan.
Definition: framebuffer.h:45
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:87
Stores a 4x4 matrix of double elements.
Definition: matrix4d.h:88
void Resize(int width, int height)
Resize the buffer.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
Definition: value.h:168
static HdxPrmanFramebuffer * GetByID(int32_t id)
Find a buffer instance with the given ID.