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texture.h
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24 #ifndef PXR_IMAGING_HGI_TEXTURE_H
25 #define PXR_IMAGING_HGI_TEXTURE_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/base/gf/vec3i.h"
29 #include "pxr/imaging/hgi/api.h"
30 #include "pxr/imaging/hgi/enums.h"
31 #include "pxr/imaging/hgi/handle.h"
32 #include "pxr/imaging/hgi/types.h"
33 
34 #include <string>
35 #include <vector>
36 
37 PXR_NAMESPACE_OPEN_SCOPE
38 
55 {
56  HgiComponentSwizzle r;
57  HgiComponentSwizzle g;
58  HgiComponentSwizzle b;
59  HgiComponentSwizzle a;
60 };
61 
62 HGI_API
63 bool operator==(
64  const HgiComponentMapping& lhs,
65  const HgiComponentMapping& rhs);
66 
67 HGI_API
68 bool operator!=(
69  const HgiComponentMapping& lhs,
70  const HgiComponentMapping& rhs);
71 
108 {
110  : usage(0)
111  , format(HgiFormatInvalid)
112  , componentMapping{
113  HgiComponentSwizzleR,
114  HgiComponentSwizzleG,
115  HgiComponentSwizzleB,
116  HgiComponentSwizzleA}
117  , type(HgiTextureType2D)
118  , dimensions(0)
119  , layerCount(1)
120  , mipLevels(1)
121  , sampleCount(HgiSampleCount1)
122  , pixelsByteSize(0)
123  , initialData(nullptr)
124  {}
125 
126  std::string debugName;
127  HgiTextureUsage usage;
128  HgiFormat format;
129  HgiComponentMapping componentMapping;
130  HgiTextureType type;
131  GfVec3i dimensions;
132  uint16_t layerCount;
133  uint16_t mipLevels;
134  HgiSampleCount sampleCount;
135  size_t pixelsByteSize;
136  void const* initialData;
137 };
138 
139 HGI_API
140 bool operator==(
141  const HgiTextureDesc& lhs,
142  const HgiTextureDesc& rhs);
143 
144 HGI_API
145 bool operator!=(
146  const HgiTextureDesc& lhs,
147  const HgiTextureDesc& rhs);
148 
149 
161 {
162 public:
163  HGI_API
164  virtual ~HgiTexture();
165 
167  HGI_API
168  HgiTextureDesc const& GetDescriptor() const;
169 
172  HGI_API
173  virtual size_t GetByteSizeOfResource() const = 0;
174 
186  HGI_API
187  virtual uint64_t GetRawResource() const = 0;
188 
189 protected:
190  HGI_API
191  static
192  size_t _GetByteSizeOfResource(const HgiTextureDesc &descriptor);
193 
194  HGI_API
195  HgiTexture(HgiTextureDesc const& desc);
196 
197  HgiTextureDesc _descriptor;
198 
199 private:
200  HgiTexture() = delete;
201  HgiTexture & operator=(const HgiTexture&) = delete;
202  HgiTexture(const HgiTexture&) = delete;
203 };
204 
205 
206 using HgiTextureHandle = HgiHandle<class HgiTexture>;
207 using HgiTextureHandleVector = std::vector<HgiTextureHandle>;
208 
209 
239 {
241  : format(HgiFormatInvalid)
242  , layerCount(1)
243  , mipLevels(1)
244  , sourceTexture()
245  , sourceFirstLayer(0)
246  , sourceFirstMip(0)
247  {}
248 
249  std::string debugName;
250  HgiFormat format;
251  uint16_t layerCount;
252  uint16_t mipLevels;
253  HgiTextureHandle sourceTexture;
254  uint16_t sourceFirstLayer;
255  uint16_t sourceFirstMip;
256 };
257 
258 HGI_API
259 bool operator==(
260  const HgiTextureViewDesc& lhs,
261  const HgiTextureViewDesc& rhs);
262 
263 HGI_API
264 bool operator!=(
265  const HgiTextureViewDesc& lhs,
266  const HgiTextureViewDesc& rhs);
267 
287 {
288 public:
289  HGI_API
290  HgiTextureView(HgiTextureViewDesc const& desc);
291 
292  HGI_API
293  virtual ~HgiTextureView();
294 
296  HGI_API
297  void SetViewTexture(HgiTextureHandle const& handle);
298 
300  HGI_API
301  HgiTextureHandle const& GetViewTexture() const;
302 
303 protected:
304  HgiTextureHandle _viewTexture;
305 
306 private:
307  HgiTextureView() = delete;
308  HgiTextureView & operator=(const HgiTextureView&) = delete;
309  HgiTextureView(const HgiTextureView&) = delete;
310 };
311 
313 using HgiTextureViewHandleVector = std::vector<HgiTextureViewHandle>;
314 
315 PXR_NAMESPACE_CLOSE_SCOPE
316 
317 #endif
virtual HGI_API size_t GetByteSizeOfResource() const =0
Returns the byte size of the GPU texture.
HGI_API HgiTextureDesc const & GetDescriptor() const
The descriptor describes the object.
virtual HGI_API uint64_t GetRawResource() const =0
This function returns the handle to the Hgi backend&#39;s gpu resource, cast to a uint64_t.
Describes the properties needed to create a GPU texture view from an existing GPU texture object...
Definition: texture.h:238
AR_API bool operator!=(const ArAssetInfo &lhs, const ArAssetInfo &rhs)
AR_API bool operator==(const ArAssetInfo &lhs, const ArAssetInfo &rhs)
Describes the properties needed to create a GPU texture.
Definition: texture.h:107
Describes color component mapping.
Definition: texture.h:54
HGI_API HgiTextureHandle const & GetViewTexture() const
Returns the handle to the texture that aliases another texture.
Basic type for a vector of 3 int components.
Definition: vec3i.h:61
Represents a graphics platform independent GPU texture resource.
Definition: texture.h:160
HGI_API void SetViewTexture(HgiTextureHandle const &handle)
Set the handle to the texture that aliases another texture.
Represents a graphics platform independent GPU texture view resource.
Definition: texture.h:286