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texture.h
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//
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// Copyright 2019 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#ifndef HGI_TEXTURE_H
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#define HGI_TEXTURE_H
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#include "
pxr/pxr.h
"
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#include "pxr/base/gf/vec3i.h"
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#include "pxr/imaging/hgi/api.h"
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#include "pxr/imaging/hgi/enums.h"
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#include "pxr/imaging/hgi/types.h"
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PXR_NAMESPACE_OPEN_SCOPE
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struct
HgiTextureDesc
;
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class
HgiTexture
{
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public
:
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HGI_API
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HgiTexture
(
HgiTextureDesc
const
& desc);
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HGI_API
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virtual
~HgiTexture();
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private
:
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HgiTexture() =
delete
;
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HgiTexture & operator=(
const
HgiTexture&) =
delete
;
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HgiTexture(
const
HgiTexture&) =
delete
;
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};
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typedef
HgiTexture
*
HgiTextureHandle
;
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struct
HgiTextureDesc
{
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HgiTextureDesc
()
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: usage(HgiTextureUsageBitsColorTarget)
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, format(HgiFormatInvalid)
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, dimensions(0)
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, sampleCount(HgiSampleCount1)
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{}
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HgiTextureUsage usage;
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HgiFormat format;
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GfVec3i
dimensions;
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HgiSampleCount sampleCount;
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};
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HGI_API
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bool
operator==
(
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const
HgiTextureDesc
& lhs,
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const
HgiTextureDesc
& rhs);
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HGI_API
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inline
bool
operator!=
(
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const
HgiTextureDesc
& lhs,
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const
HgiTextureDesc
& rhs);
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PXR_NAMESPACE_CLOSE_SCOPE
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#endif
ArAssetInfo::operator!=
AR_API bool operator!=(const ArAssetInfo &lhs, const ArAssetInfo &rhs)
ArAssetInfo::operator==
AR_API bool operator==(const ArAssetInfo &lhs, const ArAssetInfo &rhs)
HgiTextureDesc
Describes the properties needed to create a GPU texture.
Definition:
texture.h:81
pxr.h
GfVec3i
Basic type for a vector of 3 int components.
Definition:
vec3i.h:61
HgiTexture
Represents a graphics platform independent GPU texture resource.
Definition:
texture.h:48
src
modules
hgi
texture.h
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