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layerUtils.h
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1 //
2 // Copyright 2016 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
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24 #ifndef SDF_LAYER_UTILS_H
25 #define SDF_LAYER_UTILS_H
26 
28 
29 #include "pxr/pxr.h"
30 #include "pxr/usd/sdf/api.h"
31 #include "pxr/usd/sdf/declareHandles.h"
32 #include "pxr/usd/sdf/layer.h"
33 
34 #include <string>
35 
36 PXR_NAMESPACE_OPEN_SCOPE
37 
39 SDF_DECLARE_HANDLES(SdfLayer);
40 
50 SDF_API std::string
52  const SdfLayerHandle& anchor,
53  const std::string& assetPath);
54 
63 SDF_API SdfLayerRefPtr
65  const SdfLayerHandle& anchor,
66  std::string* layerPath,
69 
70 PXR_NAMESPACE_CLOSE_SCOPE
71 
72 #endif // SDF_LAYER_UTILS_H
A unit of scene description that you combine with other units of scene description to form a shot...
Definition: layer.h:93
SDF_API std::string SdfComputeAssetPathRelativeToLayer(const SdfLayerHandle &anchor, const std::string &assetPath)
Returns the path to the asset specified by assetPath, using the anchor layer to anchor the path if it...
std::map< std::string, std::string > FileFormatArguments
Type for specifying additional file format-specific arguments to layer API.
Definition: layer.h:119
SDF_API SdfLayerRefPtr SdfFindOrOpenRelativeToLayer(const SdfLayerHandle &anchor, std::string *layerPath, const SdfLayer::FileFormatArguments &args=SdfLayer::FileFormatArguments())
Returns a layer with the given layerPath relative to the anchor layer.
#define TF_DECLARE_REF_PTRS(type)
Define standard ref pointer types.
Definition: declarePtrs.h:75