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locatorWriter.h
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1 //
2 // Copyright 2018 Pixar
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4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
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24 #ifndef PXRUSDTRANSLATORS_LOCATOR_WRITER_H
25 #define PXRUSDTRANSLATORS_LOCATOR_WRITER_H
26 
28 
29 #include "pxr/pxr.h"
30 #include "usdMaya/primWriter.h"
31 
33 
34 #include "pxr/usd/sdf/path.h"
35 
36 #include <maya/MFnDependencyNode.h>
37 
38 
39 PXR_NAMESPACE_OPEN_SCOPE
40 
41 
54 {
55 public:
57  const MFnDependencyNode& depNodeFn,
58  const SdfPath& usdPath,
59  UsdMayaWriteJobContext& jobCtx);
60 };
61 
62 
63 PXR_NAMESPACE_CLOSE_SCOPE
64 
65 
66 #endif
Provides basic functionality and access to shared data for UsdMayaPrimWriters.
A simple USD prim writer for Maya locator shape nodes.
Definition: locatorWriter.h:53
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:287
Base class for all built-in and user-defined prim writers.
Definition: primWriter.h:64