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matfiltConvertPreviewMaterial.h
1 //
2 // Copyright 2019 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
10 // names, trademarks, service marks, or product names of the Licensor
11 // and its affiliates, except as required to comply with Section 4(c) of
12 // the License and to reproduce the content of the NOTICE file.
13 //
14 // You may obtain a copy of the Apache License at
15 //
16 // http://www.apache.org/licenses/LICENSE-2.0
17 //
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the Apache License with the above modification is
20 // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21 // KIND, either express or implied. See the Apache License for the specific
22 // language governing permissions and limitations under the Apache License.
23 //
24 #ifndef HDPRMAN_MATFILT_CONVERT_PREVIEW_MATERIAL_H
25 #define HDPRMAN_MATFILT_CONVERT_PREVIEW_MATERIAL_H
26 
27 #include "pxr/pxr.h"
28 #include "hdPrman/matfiltFilterChain.h"
29 
30 PXR_NAMESPACE_OPEN_SCOPE
31 
34 void
35 MatfiltConvertPreviewMaterial(
36  const SdfPath & networkId,
37  MatfiltNetwork & network,
38  const std::map<TfToken, VtValue> & contextValues,
39  const NdrTokenVec & shaderTypePriority,
40  std::vector<std::string> * outputErrorMessages);
41 
42 PXR_NAMESPACE_CLOSE_SCOPE
43 
44 #endif
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:287
Container of nodes and top-level terminal connections.