24 #ifndef USDRENDER_GENERATED_PRODUCT_H
25 #define USDRENDER_GENERATED_PRODUCT_H
30 #include "pxr/usd/usdRender/api.h"
36 #include "pxr/base/vt/value.h"
43 #include "pxr/base/tf/type.h"
45 PXR_NAMESPACE_OPEN_SCOPE
120 Get(
const UsdStagePtr &stage,
const SdfPath &path);
159 static const TfType &_GetStaticTfType();
161 static bool _IsTypedSchema();
165 const TfType &_GetTfType()
const override;
250 PXR_NAMESPACE_CLOSE_SCOPE
static USDRENDER_API UsdRenderProduct Define(const UsdStagePtr &stage, const SdfPath &path)
Attempt to ensure a UsdPrim adhering to this schema at path is defined (according to UsdPrim::IsDefin...
USDRENDER_API UsdAttribute GetProductTypeAttr() const
The type of output to produce.
static USDRENDER_API const TfTokenVector & GetSchemaAttributeNames(bool includeInherited=true)
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor cl...
static const UsdSchemaKind schemaKind
Compile time constant representing what kind of schema this class is.
A UsdRenderProduct describes an image or other file-like artifact produced by a render.
static USDRENDER_API UsdRenderProduct Get(const UsdStagePtr &stage, const SdfPath &path)
Return a UsdRenderProduct holding the prim adhering to this schema at path on stage.
Scenegraph object for authoring and retrieving numeric, string, and array valued data, sampled over time.
Abstract base class that defines render settings that can be specified on either a RenderSettings pri...
UsdSchemaKind
An enum representing which kind of schema a given schema class belongs to.
UsdRenderProduct(const UsdSchemaBase &schemaObj)
Construct a UsdRenderProduct on the prim held by schemaObj .
USDRENDER_API UsdRelationship CreateOrderedVarsRel() const
See GetOrderedVarsRel(), and also Create vs Get Property Methods for when to use Get vs Create...
Represents a concrete typed schema.
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
std::vector< TfToken > TfTokenVector
Convenience types.
A path value used to locate objects in layers or scenegraphs.
USDRENDER_API UsdAttribute GetProductNameAttr() const
Specifies the name that the output/display driver should give the product.
USDRENDER_API UsdAttribute CreateProductNameAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetProductNameAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
A UsdRelationship creates dependencies between scenegraph objects by allowing a prim to target other ...
virtual USDRENDER_API ~UsdRenderProduct()
Destructor.
UsdRenderProduct(const UsdPrim &prim=UsdPrim())
Construct a UsdRenderProduct on UsdPrim prim .
Contains an asset path and an optional resolved path.
USDRENDER_API UsdAttribute CreateProductTypeAttr(VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
See GetProductTypeAttr(), and also Create vs Get Property Methods for when to use Get vs Create...
TfType represents a dynamic runtime type.
Singleton registry that provides access to schema type information and the prim definitions for regis...
USDRENDER_API UsdSchemaKind _GetSchemaKind() const override
Returns the kind of schema this class belongs to.
The base class for all schema types in Usd.
Provides a container which may hold any type, and provides introspection and iteration over array typ...
USDRENDER_API UsdRelationship GetOrderedVarsRel() const
Specifies the RenderVars that should be consumed and combined into the final product.
TfToken class for efficient string referencing and hashing, plus conversions to and from stl string c...