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rectLightAdapter.h
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1 //
2 // Copyright 2017 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
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24 #ifndef USDIMAGING_RECT_LIGHT_ADAPTER_H
25 #define USDIMAGING_RECT_LIGHT_ADAPTER_H
26 
28 
29 #include "pxr/pxr.h"
30 #include "pxr/usdImaging/usdImaging/api.h"
31 #include "pxr/usdImaging/usdImaging/lightAdapter.h"
32 
33 PXR_NAMESPACE_OPEN_SCOPE
34 
35 
36 class UsdPrim;
37 
43 public:
45 
48  {}
49 
50  USDIMAGING_API
51  virtual ~UsdImagingRectLightAdapter();
52 
53  USDIMAGING_API
54  virtual SdfPath Populate(UsdPrim const& prim,
55  UsdImagingIndexProxy* index,
56  UsdImagingInstancerContext const* instancerContext = NULL);
57 
58  USDIMAGING_API
59  virtual bool IsSupported(UsdImagingIndexProxy const* index) const;
60 
61 protected:
62  virtual void _RemovePrim(SdfPath const& cachePath,
63  UsdImagingIndexProxy* index) final;
64 };
65 
66 
67 PXR_NAMESPACE_CLOSE_SCOPE
68 
69 #endif // USDIMAGING_RECT_LIGHT_ADAPTER_H
Base class for all lights.
Definition: lightAdapter.h:42
This proxy class exposes a subset of the private Delegate API to PrimAdapters.
Definition: indexProxy.h:47
Base class for all PrimAdapters.
Definition: primAdapter.h:67
UsdPrim is the sole persistent scenegraph object on a UsdStage, and is the embodiment of a "Prim" as ...
Definition: prim.h:131
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:287
virtual USDIMAGING_API SdfPath Populate(UsdPrim const &prim, UsdImagingIndexProxy *index, UsdImagingInstancerContext const *instancerContext=NULL)
Called to populate the RenderIndex for this UsdPrim.
virtual USDIMAGING_API bool IsSupported(UsdImagingIndexProxy const *index) const
Returns true if the adapter can be populated into the target index.
Object used by instancer prim adapters to pass along context about the instancer and instance prim to...
Adapter class for lights of type RectLight.