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resourceGL.h
1 //
2 // Copyright 2017 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
10 // names, trademarks, service marks, or product names of the Licensor
11 // and its affiliates, except as required to comply with Section 4(c) of
12 // the License and to reproduce the content of the NOTICE file.
13 //
14 // You may obtain a copy of the Apache License at
15 //
16 // http://www.apache.org/licenses/LICENSE-2.0
17 //
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the Apache License with the above modification is
20 // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21 // KIND, either express or implied. See the Apache License for the specific
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23 //
24 #ifndef HDST_RESOURCE_GL_H
25 #define HDST_RESOURCE_GL_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hdSt/api.h"
29 #include "pxr/imaging/hd/version.h"
30 #include "pxr/imaging/garch/gl.h"
31 #include "pxr/imaging/hd/resource.h"
32 #include "pxr/base/tf/token.h"
33 
34 #include <boost/shared_ptr.hpp>
35 
36 #include <cstddef>
37 
38 PXR_NAMESPACE_OPEN_SCOPE
39 
40 
41 typedef boost::shared_ptr<class HdStResourceGL> HdStResourceGLSharedPtr;
42 
47 class HdStResourceGL : public HdResource {
48 public:
49  HDST_API
50  HdStResourceGL(TfToken const & role);
51  HDST_API
52  virtual ~HdStResourceGL();
53 
55  HDST_API
56  virtual void SetAllocation(GLuint id, size_t size);
57 
59  GLuint GetId() const { return _id; }
60 
61 private:
62  GLuint _id;
63 };
64 
65 
66 PXR_NAMESPACE_CLOSE_SCOPE
67 
68 #endif // HDST_RESOURCE_GL_H
virtual HDST_API void SetAllocation(GLuint id, size_t size)
The OpenGL name/identifier for this resource and its size.
GLuint GetId() const
Returns the id of the GPU resource.
Definition: resourceGL.h:59
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:89
Base class for all GPU resource objects.
Definition: resource.h:46
Base class for simple OpenGL resource objects.
Definition: resourceGL.h:47