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coordSys.h
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2 // Copyright 2019 Pixar
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5 // with the following modification; you may not use this file except in
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24 #ifndef HDPRMAN_COORDSYS_H
25 #define HDPRMAN_COORDSYS_H
26 
27 #include "pxr/pxr.h"
28 #include "pxr/imaging/hd/coordSys.h"
29 #include "Riley.h"
30 
31 PXR_NAMESPACE_OPEN_SCOPE
32 
33 class HdSceneDelegate;
34 struct HdPrman_Context;
35 
40 class HdPrmanCoordSys final : public HdCoordSys
41 {
42 public:
43  HdPrmanCoordSys(SdfPath const& id);
44  virtual ~HdPrmanCoordSys();
45 
47  virtual void Sync(HdSceneDelegate *sceneDelegate,
48  HdRenderParam *renderParam,
49  HdDirtyBits *dirtyBits) override;
50 
54  virtual HdDirtyBits GetInitialDirtyBitsMask() const override;
55 
56  riley::CoordinateSystemId GetCoordSysId() const { return _coordSysId; }
57 
59  bool IsValid() const;
60 
61  virtual void Finalize(HdRenderParam *renderParam) override;
62 
63 private:
64  void _ResetCoordSys(HdPrman_Context *context);
65 
66  riley::CoordinateSystemId _coordSysId;
67 };
68 
69 
70 PXR_NAMESPACE_CLOSE_SCOPE
71 
72 #endif // HDPRMAN_COORDSYS_H
bool IsValid() const
Return true if this material is valid.
virtual HdDirtyBits GetInitialDirtyBitsMask() const override
Returns the minimal set of dirty bits to place in the change tracker for use in the first sync of thi...
virtual void Finalize(HdRenderParam *renderParam) override
Finalizes object resources.
The HdRenderParam is an opaque (to core Hydra) handle, to an object that is obtained from the render ...
Adapter class providing data exchange with the client scene graph.
A path value used to locate objects in layers or scenegraphs.
Definition: path.h:287
virtual void Sync(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits) override
Synchronizes state from the delegate to this object.
A representation for coordinate systems.
Definition: coordSys.h:40
HdCoordSys representes a coordinate system as a Hydra state prim.
Definition: coordSys.h:64