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declare.h
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1 //
2 // Copyright 2018 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
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9 // 6. Trademarks. This License does not grant permission to use the trade
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11 // and its affiliates, except as required to comply with Section 4(c) of
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14 // You may obtain a copy of the Apache License at
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24 #ifndef SDR_DECLARE_H
25 #define SDR_DECLARE_H
26 
28 
29 #include "pxr/pxr.h"
30 #include "pxr/usd/ndr/declare.h"
31 
32 #include <memory>
33 #include <vector>
34 
35 PXR_NAMESPACE_OPEN_SCOPE
36 
37 class SdrShaderNode;
39 
41 
42 // ShaderNode
44 typedef SdrShaderNode const* SdrShaderNodeConstPtr;
45 typedef std::unique_ptr<SdrShaderNode> SdrShaderNodeUniquePtr;
46 typedef std::vector<SdrShaderNodeConstPtr> SdrShaderNodePtrVec;
47 
48 // ShaderProperty
50 typedef SdrShaderProperty const* SdrShaderPropertyConstPtr;
51 typedef std::unique_ptr<SdrShaderProperty> SdrShaderPropertyUniquePtr;
52 typedef std::unordered_map<TfToken, SdrShaderPropertyConstPtr,
53  TfToken::HashFunctor> SdrPropertyMap;
54 
55 PXR_NAMESPACE_CLOSE_SCOPE
56 
57 #endif // SDR_DECLARE_H
A specialized version of NdrProperty which holds shading information.
Functor to use for hash maps from tokens to other things.
Definition: token.h:168
Token for efficient comparison, assignment, and hashing of known strings.
Definition: token.h:89
SdrShaderNode * SdrShaderNodePtr
Common typedefs that are used throughout the SDR library.
Definition: declare.h:38
A specialized version of NdrNode which holds shading information.
Definition: shaderNode.h:80